He also posted a follow-up regarding repairing accessories!
Hello, this is Yoshida, the Producer/Director.
I'm sorry, I forgot to post information regarding accessories.
Repairing accessories (Post patch 1.19)
Plan A: Stop loss of durability of accessories.
Plan B: Allow NPCs to repair accessories.
If we choose Plan B, we will look into implementation as soon as possible after patch 1.19.
We are still in the process of carefully reviewing Plan A.
We are also looking into a system that would charge abilities with recast timers in conjunction with accessories, so I'd like to take a bit more time to think about the balance for this. (I think it would be nice to get rid of durability and implement a recharge cost)
Due to the adjustments necessary, Plan A would require more time than Plan B.
Classification of gear that can be repaired by Disciples of the Hand
I mentioned this in my previous post, but we have not fully decided to allow repairs of all gear by all crafting classes (other than alchemy and cooking).
Of course we are taking into account issues of story and crafter identity, but we don’t think that this should cause any stress. We believe that at this level, players will have their preferences, which is why we are conducting a survey in order to factor in the players’ opinions in our final decision.
Matt "Bayohne" Hilton - Community Team
I vote for Plan A: Stop loss of durability of accessories. No reason for accessories and such to break, as their reduced stats aren't worth the repair cost compared to like a chestpiece.
I was thinking it would be ok if all Disciples of the Hand classes, aside from Alchemist/Culinarian, would be able to repair any equipment.Just wanted to say that I wouldn't like it at all if (almost)any disciple of the land class could repair any type of item. It would just take away from the classes. They would be less unique. It doesn't make sense to me to ask a weaver to fix something metal. o.o; Not stressin' just saying. XDClassification of gear that can be repaired by Disciples of the Hand
I mentioned this in my previous post, but we have not fully decided to allow repairs of all gear by all crafting classes (other than alchemy and cooking).
Of course we are taking into account issues of story and crafter identity, but we don’t think that this should cause any stress. We believe that at this level, players will have their preferences, which is why we are conducting a survey in order to factor in the players’ opinions in our final decision.
Can't wait for the survey. ^^
~She gave her heart to a falling star~
~~~★~~~
If he's not here, then where?
~~~★~~~
~Been searching for my Afterman~
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