Quote Originally Posted by tymora View Post
If there is anything I want to add...
1) All stats should be affected by gear damage, rather than the primary 3. This will force crafters and gatherers to keep gear in good condition, rather than it being a DoW problem.
Which primary 3 are affected?
I've never really paid attention to what effect damaged gear has since I repair things as soon as (or before) they go yellow... including all my DoH and DoL gear. ^^


2) Gear should break and be lost if you let it hit 0%. Player's fault.
That's a scary thought! But not a bad idea.


If you price G5 items below 4500g and you waited ages for repairs, don't complain about ridiculous wait times for repairs or there is a lack of crafters to fix your gear.
I don't really know what people are thinking sometimes.

Last night someone was standing around our Linkshell gathering area with a G5 repair request and offering 4000 gil.

We have a LOT of high rank crafters who will generally fix things for anyone to be helpful... but no one was touching this player's repair.

I wonder why?