ok here is the thing I'm not a dungeon runner but i do die a lot. like said before i would like to perform at my max potential the the leve difficulty adjusted i'm finding it very hard to do that. my gear is destroyed in a matter of a few tries on a leve or NM or monster of high rank.
the gear decrease for returning in my opinion is a tad too high perhaps a 5% decrease would still get the point across cause i truely feel like a useless character when before the patch i was able to do so much. also on top of the repairing issue for those of us High rank members or even people who prefer to use HQ items for their class the repair NPC is still highly priced for 75% but i will say the price drop is great for normal quality.

all in all it is too much of a hassel for High ranked DoW and DoM that have Low Ranked DoH to save up the gil For all these Repairs.
this is just my observation i like how they are trying to get all the classes involved in the game maybe make the repair NPC repair to 90% ^.^ might encourage people to use that source more often