Page 2 of 16 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 151
  1. #11
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Colt47 View Post
    Also, do any crafters enjoy repairing other peoples gear?
    Just my 2 gil worth.

    I enjoy helping other players with repairs.
    And profit is not the reason I craft.

    If it's for a LS member or friend, I would prefer to do the repair for free, or at the most in exchange for the same grade of Dark Matter necessary for the repair.

    For strangers, I'd like to feel that they respect the time and effort it takes to level up a craft... and the easiest way to show that is by offering a decent reward of gil.


    Some ideas for getting equipment repaired quickly:

    1. Offer a GOOD gil reward -- 2000x, 3000x, or even 4000x gil the grade of the Dark Matter -- i.e. for Grade 5, offer 10,000 to 20,000 gil (yes, this is the range I use personally).

    I guarantee you will get things fixed quickly! Those rewards are high, but the alternative is trying to save some gil and perhaps waiting around much longer.


    2. Ask for help near the Aetheryte or Repair NPC in Ul'dah.

    And give the following information:
    - grade of Dark Matter
    - necessary crafting skill
    - rank of the item
    - specifically state your reward

    If someone is crafting, we have to stop what we are doing, cancel out through all the menus, then look at your bazaar. And it's really annoying to do that and find out we can't even do the repair, so I just stopped bothering unless I know the above information.


    3. Be friendly and don't forget to use the magic word "please".
    Bad example: I was leveling up a craft in Ul'dah, someone walks up and "pokes" me without saying a word, then just stands there for a few minutes... I kept crafting.


    4. Get to know people. Not everyone in Eorzea is anti-social. Even on Saronia, a 1 chocobo server, I never have a problem getting things fixed quickly.
    (4)

  2. #12
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Colt47 View Post
    So what is your opinion on the repair system as it is? What do you believe could be improved if anything? It would be nice to hear from someone who has a bit more of a positive take on the system.
    I know you weren't asking me, but I couldn't resist.

    I was actually okay with the old system, but with the change to Dark Matter:
    - My bag is a bit less cluttered since I could get rid of materials that were mainly for repairs (fents, bone chips, certain spetches, etc. etc.)

    - I can now repair more people's gear since there is no longer the need to have just the right repair material on hand

    The only thing I hope they improve is the extra slot in your bazaar required for the reward (it takes 2 bazaar slots to get 1 item repaired).
    (2)

  3. #13
    Player
    Deatheye's Avatar
    Join Date
    Jul 2011
    Posts
    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I repair stuff if I see it and there is a reward for it. I'm definitly not going to repair items of some guy I don't know, need materials that cost me more then he actually offers. I really think the problem is that people don't know about whats appropriate to offer. And I'm not even talking about the money and time needed to level the class...

    If everyone would over the amount Mikita does, I propably even would run around in the city and search for people that need repairs. But I don't see why I should invest money and time and getting nothing out of it.

    i played arounjd a bit with the reward and you definitly notice the speed your items get fixed if you raise the reward. The only question is do you like to invest more money and less time or more time and less money...

    I definitly woudn't like lowering the NPC repair cost or making it repair to 100%. It's not worth my time and money to do repairs now most of the time... Lowering the price... I don't see how that would make me anymore interested in repairing anything for anyone... rather it would higher the chance I totally quit repairing stuff...
    (0)
    Last edited by Deatheye; 07-31-2011 at 10:53 PM.

  4. #14
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Well, do you think the time spent looking for repairs is worth it or would it be better to be doing something like going around and doing quests or enjoying crafting? Ultimately, repairing gear is a maintenance activity that doesn't really add much to the game experience. From the answers that have been posted so far to the question, it seems like the benefits of repairing items for the DoH are the same benefits they can experience from actually making items, and the repair system amounts to nothing more than a shout box search for those seeking them out. It's good that theirs etiquette forming around the use of the system as it is, but that doesn't really say anything about the system itself.
    (0)
    Last edited by Colt47; 08-01-2011 at 02:57 AM. Reason: removed strawman argument

  5. #15
    Player
    Deatheye's Avatar
    Join Date
    Jul 2011
    Posts
    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Colt47 View Post
    Well, do you think the time spent looking for repairs is worth it or would it be better to be doing something like going around and doing quests or enjoying crafting?
    Well I don't see the difference between crafting something or repairing something...
    The only thing why I'm crafting more then repairing is cause the system gives me more as rewards when crafting.
    Would people spend more money on repairing it would be worht more of my time...

    Basically your argument can be used against anything implemented in any game. Why don't we just drop all the lvl 50 items into your inevntory at the point you are creating your char? Why do you need to go trough fighting a monster to actually get the item? There are people that just want the item but actually don't like the work required to get it...
    Your only fighting monsters cause the game desingers force people to fight them to get the items...
    And no I'm not joking I really dont see the difference...
    If people woudn't be as greedy as they are and offer bether rewards they would get theyr stuff repaired faster.
    (0)

  6. #16
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Fouluryu View Post
    Annoyance, a gil sink, & a absurd reduction in character performance.

    Many of us often come at a conflict of repairs due to the fact whenever it gets depleted it needs to get repaired. If the self proclaimed player with a low crafting skill can't repair it he or she might have to place it on bazaar having the item to get it repaired by a skilled crafter. Of course, this comes across problems of shouting for a repair to speed process up to get the game going. However, what's striking is most crafters might not help at all due to abundance of cost, thus the crafters are in control, and using repair NPC's rendering them useless since it only repair at a maximum of 75%

    In addition to crafting, it is tedious and tireless time consuming gathering and remarkably a large basis of items needed just to make one thing to another. It's also a large investment as things stands since crystals are part of the source to making gil and high in demand for synthesis.

    Reduction is another problem where if the % it would also effect the performance against fighting, party, or even solo'ing. Players want to fulfill their maximum performance as their job and their abilities in the long run.

    That's my 2 cents, what's yours?
    It doesn't seem overly unreasonable that crafters expect something out of repairing. After all, it was their time and money they put into levelling the craft, not the person seeking the repairs.

    As a crafter myself, if I'm not in a rush to somewhere, I will happily browse through people's bazaars and repair where I can; providing I get the repair material back or make a small profit. If I'm going to effectively lose money by being offered less than the going rate for the dark matter, why would I repair it? It took lots of time, patience and money to level my craft and I certainly didn't do it to help other people.

    I am not a selfish player, I enjoy helping others, and I have rare moments of charity where I help out somebody in need, sometimes at a personal loss. Somebody expecting me to pay 3,500g to repair their items is insulting.
    (2)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    49
    ok here is the thing I'm not a dungeon runner but i do die a lot. like said before i would like to perform at my max potential the the leve difficulty adjusted i'm finding it very hard to do that. my gear is destroyed in a matter of a few tries on a leve or NM or monster of high rank.
    the gear decrease for returning in my opinion is a tad too high perhaps a 5% decrease would still get the point across cause i truely feel like a useless character when before the patch i was able to do so much. also on top of the repairing issue for those of us High rank members or even people who prefer to use HQ items for their class the repair NPC is still highly priced for 75% but i will say the price drop is great for normal quality.

    all in all it is too much of a hassel for High ranked DoW and DoM that have Low Ranked DoH to save up the gil For all these Repairs.
    this is just my observation i like how they are trying to get all the classes involved in the game maybe make the repair NPC repair to 90% ^.^ might encourage people to use that source more often
    (0)

  8. #18
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Deatheye View Post
    Well I don't see the difference between crafting something or repairing something...
    The only thing why I'm crafting more then repairing is cause the system gives me more as rewards when crafting.
    Would people spend more money on repairing it would be worht more of my time...

    Basically your argument can be used against anything implemented in any game. Why don't we just drop all the lvl 50 items into your inevntory at the point you are creating your char? Why do you need to go trough fighting a monster to actually get the item? There are people that just want the item but actually don't like the work required to get it...
    Your only fighting monsters cause the game desingers force people to fight them to get the items...
    And no I'm not joking I really dont see the difference...
    If people woudn't be as greedy as they are and offer bether rewards they would get theyr stuff repaired faster.
    Ah, thanks for catching that in the last paragraph. That's definitely a strawman argument right there without some elaboration and a rewrite. I was trying to get to the point that the system isn't new player friendly as it depends heavily on being familiar with the community in order to function.
    (0)
    Last edited by Colt47; 08-01-2011 at 03:03 AM.

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Colt47 View Post
    Ah, thanks for catching that in the last paragraph. That's definitely a strawman argument right there without some elaboration and a rewrite. I was trying to get to the point that the system isn't new player friendly as it depends heavily on being familiar with the community in order to function.
    the ability to leave retainers up overnight in the mender ward is friendly to everyone

  10. #20
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by TheVedis View Post
    the ability to leave retainers up overnight in the mender ward is friendly to everyone
    What do they wear on the field while the gear is on their retainer in the market ward, assuming their gear is in need of repair yet they still want to play?
    (0)
    Last edited by Colt47; 08-01-2011 at 05:49 AM.

Page 2 of 16 FirstFirst 1 2 3 4 12 ... LastLast

Tags for this Thread