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  1. #1
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    it has been a long time since the last time i tanked CT, but there's a reason for both strategies if i remember correctly, in terms of distance skeletons-dragon, pulling it far from the middle can be a mistake, it forces you to step in the poison and if 2 of them get close they will link, this can be deadly for some bad ptys, and they are easy to kill before the get to the middle, but in its last phase when you don't have to worry about the skeletons, some ppl tend to move a lot around the dragon and they en up eating some breaths, both ways are correct and no one is wrong but if you ask me i would say the most efficient way is tanking it in the middle and the last phase in an edge, and if there's a wrong way, that's stealing hate from the tank even if he's doing it in a weird position, as long as he's not turning the dragon it's ok.
    (0)

  2. #2
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    My experience of CT on 2 different data centers.

    Mandragora (Mana) - this method is established and always happens this way with no change
    First Room: Alliance A and C each take a dragon while B takes all elemental.
    Second Room: Alliance A and C each take a demon while B takes all imps.
    Third Room: Each alliance take a succubus and an eye and fight on their own platform
    Bone Dragon: Alliance B MT and DPS bone dragon at center - Alliance A and C focus on skeleton adds. 1 tank in A+C will take the 1st and 3rd skeleton while the other tank will take the 2nd skeleton.

    Atomos: Only one way to do it really?
    Thanatos: Tank at entrance, not in middle where the ghost pop. Tanks that are not tanking Thanatos will hold Succubus until its killed. Invisible buff team tank will voke it off previous tank when previous team loses the buff.

    Allagan Bomb: Each team take their target, rotate clockwise only, kill adds.
    King Behemoth: Alliance B MT and DPS KB - Alliance A - Bombs and left 2 towers - Alliance C - Giant and right 2 towers - Typically ranged DPS handle towers

    Archeon: Alliance B MT


    Balmung (Aether):
    First Room: Free for all - chaos - do/call whatever
    Second Room: Free for all - chaos - do/call whatever
    Third Room: Free for all - chaos - do/call whatever
    Bone Dragon: Free for all - chaos - do/call whatever, skeleton blowing up cause no one want to drag them to corners and bone dragon dies before last set of skeleton dies cause switching target is hard.

    Atomos: Only one way to do it really?
    Thanatos: Free for all - chaos - do/call whatever, but tank Thanatos in the middle so people trying to kill the ghost get bitch slapped by Thanatos's AOE too. An who want to hold Succubus, just let them chase the healers around.

    Allagan Bomb: Each team take their own target, clockwise/counterclockwise who cares, mobs right next to each other? MEH. Adds? Who cares, healer heal through that shit.
    King Behemoth: Free for all - chaos - do/call whatever - tanks on tower and picks their noses doing nothing but tower duty

    Archeon: Free for all - chaos - do/call whatever
    (0)
    Last edited by Chihaya; 08-13-2014 at 09:06 AM.

  3. #3
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Chihaya View Post
    Balmung (Aether):
    First Room: Free for all - chaos - do/call whatever
    Second Room: Free for all - chaos - do/call whatever
    Third Room: Free for all - chaos - do/call whatever
    Bone Dragon: Free for all - chaos - do/call whatever, skeleton blowing up cause no one want to drag them to corners and bone dragon dies before last set of skeleton dies cause switching target is hard.

    Atomos: Only one way to do it really?
    Thanatos: Free for all - chaos - do/call whatever, but tank Thanatos in the middle so people trying to kill the ghost get bitch slapped by Thanatos's AOE too. An who want to hold Succubus, just let them chase the healers around.

    Allagan Bomb: Each team take their own target, clockwise/counterclockwise who cares, mobs right next to each other? MEH. Adds? Who cares, healer heal through that shit.
    King Behemoth: Free for all - chaos - do/call whatever - tanks on tower and picks their noses doing nothing but tower duty

    Archeon: Free for all - chaos - do/call whatever
    I have to wonder how often you ran this on the Aether Datacenter, because baring something stupid happening, none of the fights are completely chaotic with people doing whatever. It honestly sounds like you just put every bad idea for it you could think of in there just for the sake of making comparisons.
    (3)