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  1. #11
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    The best place to tank it is in the north near wall.

    But it's not just a different strategy. It's a better strategy. The difference between datacenters is some are more receptive to cooperation.
    (1)

  2. #12
    Player
    Nagusto's Avatar
    Join Date
    Jun 2014
    Posts
    5
    Character
    Natty Narwhal
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wolf_Gang View Post
    The best place to tank it is in the north near wall.

    But it's not just a different strategy. It's a better strategy. The difference between datacenters is some are more receptive to cooperation.
    Thank you for this good laughter.
    (3)

  3. #13
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Wolf_Gang View Post
    The best place to tank it is in the north near wall.

    But it's not just a different strategy. It's a better strategy. The difference between datacenters is some are more receptive to cooperation.
    Wouldn't that extra distance be unnecessary if your team is well capable, I'd imagine keeping the distance down would be helpful then. Seems like a more reliable but less efficient win.

    It doesn't help I've never done it though.. lol
    (1)
    Last edited by Shougun; 08-13-2014 at 08:13 AM.

  4. #14
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Shougun View Post
    Wouldn't that extra distance be unnecessary if your team is well capable, I'd imagine keep distance down would be helpful then. Seems like a more reliable but less efficient win.

    It doesn't help I've never done it though.. lol
    >Well capable
    >Pug CT

    Those don't go well together.

    But how is it less efficient?
    (0)

  5. #15
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Alukah View Post
    >Well capable
    >Pug CT

    Those don't go well together.

    But how is it less efficient?
    Its not always the case that a PUG is bad lol, I've had some really smooth raids CT/ST

    Again I haven't tried it, but in my head I'm seeing the dragon on one edge- the skeletons being pulled to the far ends, and the dps having to split up more for their time between dragon and skeletons (because they're farther away).
    (1)

  6. #16
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shougun View Post
    and the dps having to split up more for their time between dragon and skeletons (because they're farther away).
    Which is a good thing. Dozens of times ive seen dps kill the dragon before all the skeletons were dead. Making it easier to do so would be annoying(primal datacenter here so ive never seen it not done in the north).
    (0)

  7. #17
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    it has been a long time since the last time i tanked CT, but there's a reason for both strategies if i remember correctly, in terms of distance skeletons-dragon, pulling it far from the middle can be a mistake, it forces you to step in the poison and if 2 of them get close they will link, this can be deadly for some bad ptys, and they are easy to kill before the get to the middle, but in its last phase when you don't have to worry about the skeletons, some ppl tend to move a lot around the dragon and they en up eating some breaths, both ways are correct and no one is wrong but if you ask me i would say the most efficient way is tanking it in the middle and the last phase in an edge, and if there's a wrong way, that's stealing hate from the tank even if he's doing it in a weird position, as long as he's not turning the dragon it's ok.
    (0)

  8. #18
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Oh boy, this thread again.

    Primal data center is the only group of servers that tank the dragon on the wall. All the other servers tank it in the middle. Both methods have their pros and cons. Both methods work, and that's what matters at the end of the day.
    (2)

  9. #19
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    My experience of CT on 2 different data centers.

    Mandragora (Mana) - this method is established and always happens this way with no change
    First Room: Alliance A and C each take a dragon while B takes all elemental.
    Second Room: Alliance A and C each take a demon while B takes all imps.
    Third Room: Each alliance take a succubus and an eye and fight on their own platform
    Bone Dragon: Alliance B MT and DPS bone dragon at center - Alliance A and C focus on skeleton adds. 1 tank in A+C will take the 1st and 3rd skeleton while the other tank will take the 2nd skeleton.

    Atomos: Only one way to do it really?
    Thanatos: Tank at entrance, not in middle where the ghost pop. Tanks that are not tanking Thanatos will hold Succubus until its killed. Invisible buff team tank will voke it off previous tank when previous team loses the buff.

    Allagan Bomb: Each team take their target, rotate clockwise only, kill adds.
    King Behemoth: Alliance B MT and DPS KB - Alliance A - Bombs and left 2 towers - Alliance C - Giant and right 2 towers - Typically ranged DPS handle towers

    Archeon: Alliance B MT


    Balmung (Aether):
    First Room: Free for all - chaos - do/call whatever
    Second Room: Free for all - chaos - do/call whatever
    Third Room: Free for all - chaos - do/call whatever
    Bone Dragon: Free for all - chaos - do/call whatever, skeleton blowing up cause no one want to drag them to corners and bone dragon dies before last set of skeleton dies cause switching target is hard.

    Atomos: Only one way to do it really?
    Thanatos: Free for all - chaos - do/call whatever, but tank Thanatos in the middle so people trying to kill the ghost get bitch slapped by Thanatos's AOE too. An who want to hold Succubus, just let them chase the healers around.

    Allagan Bomb: Each team take their own target, clockwise/counterclockwise who cares, mobs right next to each other? MEH. Adds? Who cares, healer heal through that shit.
    King Behemoth: Free for all - chaos - do/call whatever - tanks on tower and picks their noses doing nothing but tower duty

    Archeon: Free for all - chaos - do/call whatever
    (0)
    Last edited by Chihaya; 08-13-2014 at 09:06 AM.

  10. #20
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    I'm on Primal, and only seen the strat done once. Either way is perfectly fine and have their own benefits.

    North = less problems for potential cone AoE
    Center = minimizes damage from purple drink, easier to control/notice skeleton adds, easier on healers to reach everyone with minimal movement
    (0)

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