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  1. #1
    Player
    Fire-Brand's Avatar
    Join Date
    Aug 2014
    Posts
    11
    Character
    Fire Brand
    World
    Cerberus
    Main Class
    Pugilist Lv 50

    Monk Stances Improvement (Cosmetically)

    Don't know whether this'd be the right area, but I've kind of had a idea for awhile now.

    I've been thinking of how to make the stances of monks a little more cool and involved, and even more noticeable, while the transition animations are great and it's mainly a cosmetic, but wouldn't it be cool to have the battle stances while in the FoF stance for example be different, other than just have the effect?

    I feel like it'd reflect the idea of stances more then just changes the stat effect, like having FoE have a more defensive idle stance like you would have in Martial Arts, or FoW reflect a more flexible idle pose.

    The only thing I can think of it being hard to implement is having the animator having to animate each move to the new battle poses... I think it'd be worth it though. Maybe I'm being bias in this thought.

    checked to see whether this was posted before and it wasn't, so I might be the only one thinking this, anyone else ever wanted something like this for monks/pug?
    (4)
    Last edited by Fire-Brand; 08-11-2014 at 09:10 AM.