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  1. #1
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Dwill View Post
    The amount of people who do not know how to DPS far surpasses the amount of people that don't know how to tank.
    Not necessarily true, the key difference is that a bad DPS can go a long way while a bad tank reaches a point where they just can't continue any more. Lvl 50 will see far more bad DPS the tanks but lvl 25-49 will make anyone weep with how bad some tanks can be. (lvl 15-25 doesn't even need a tank)

    Regardless of that though, threat management is a team effort while dps checks (depending on how they are tuned) is focused only at a certain role. If the tanks and healers had a part to play (say position mobs to increase DPS uptime) then the dps check would have meaning with team based content but that doesn't seem to be what the OP is asking for.
    (0)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  2. #2
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Codek View Post
    Not necessarily true, the key difference is that a bad DPS can go a long way while a bad tank reaches a point where they just can't continue any more. Lvl 50 will see far more bad DPS the tanks but lvl 25-49 will make anyone weep with how bad some tanks can be. (lvl 15-25 doesn't even need a tank)

    Regardless of that though, threat management is a team effort while dps checks (depending on how they are tuned) is focused only at a certain role. If the tanks and healers had a part to play (say position mobs to increase DPS uptime) then the dps check would have meaning with team based content but that doesn't seem to be what the OP is asking for.
    More leniency can be given when people are leveling due to the fact people get certain abilities at different levels which can sometime make tanking hell (looking at you Raging Striking on pull Bards during Normal Brayflox with a Paladin tank).
    (0)

  3. #3
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Dwill View Post
    More leniency can be given when people are leveling due to the fact people get certain abilities at different levels which can sometime make tanking hell (looking at you Raging Striking on pull Bards during Normal Brayflox with a Paladin tank).
    Isn't that a BRD doing things wrong then? Shouldn't they be opening with Windbite/Venomous Bite before doing their whole Raging Strikes thing?
    (0)

  4. #4
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Codek View Post
    Not necessarily true, the key difference is that a bad DPS can go a long way while a bad tank reaches a point where they just can't continue any more. Lvl 50 will see far more bad DPS the tanks but lvl 25-49 will make anyone weep with how bad some tanks can be. (lvl 15-25 doesn't even need a tank)
    It's harder than before to keep hate in lower level dungeons because they buffed the DPS jobs in recent patches and to compensate for the increased enmity generation from those buffs they increased Shield Oath/Defiance enmity generation, which lower level tanks don't get for a while.

    I feel bad for most likely under geared/leveled new tanks getting a party with synced DPS.
    (1)