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  1. #1
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    Need help from the Community.

    Ability names and etc.

    Say for which class it is and etc. I like some peoples ideas. Samurai will be positional damage dealers which same survivability as a Dragoon.
    Passive ability is when they are on low HP, They land all criticals. (Str and Dex)

    D.Knights will be DPS monsters in replacing health. (What I think they might benefit from allocating stats evenly. 15 str 15 vit or maybe 20 str and 10 Vit.

    Reason being all the classes right now are one way allocation on stats.
    (0)
    Last edited by Oni_Akuma; 08-12-2014 at 11:26 AM.

  2. #2
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    I still say that Dark Knight should be a Gladiator Job, as a DPS analog to Paladin. It would have slightly more survivability with things like Sentinel and Rampart, but I see no reason why it can't be made to work.

    As for Samurai, I can definitely see that as being either a Lancer Job, a Greatsword job, or some other 2H sword job.
    (2)

  3. #3
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    ^ What I can see is that there needs to be a Kendo Class a.k.a Swordsman?

    Using 2h Swords:

    Samurais go to 2h Katana's on job advancement

    Dark Knights go to 2h Greatswords/Rune-sword? on job advancement.
    (0)

  4. #4
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Dark Knight should have its own starting class which can branch out to Dark Knight, or Runic Knight. Or hell, even Samurai(Just change the weapon skin/mesh)
    (0)

  5. #5
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Samurai abilities:
    Paint the fence: Changes the color of a fence
    Sand the floor: Removes the top most layers of a wooden floor, often resulting in a smooth surface
    Wax on: Apply a coat of wax to an object in order to preserve it and protect it from the elements
    Wax off: shouldn't make it in, it would be way too overpowered
    Look eye Danielson, always look eye: Look into the eyes of your opponent so as not to give them an advantage by looking away
    (0)

  6. #6
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    Post # 5 Updated for Dark Knight! Need more time / suggestions for more Weapon Skills/ Enhancements
    (0)

  7. #7
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90

    SAM 70% Complete

    Post 3: Samurai Requirements (On Works)

    Requirements/Abiility Overview

    Level: 1
    Ability: Kirioshi
    Cast Time: Instant
    Cooldown: 2.5s
    Casting Cost: 100 TP
    Range:
    Description: Straight Down Vertical Cut
    Delivers an attack with a potency of 160.
    Level: 2
    Ability: Mirror of Equity
    Cast Time: Instant
    Cooldown: 4s
    Casting Cost:
    Range:
    Description: Delivers an attack with a potency of 130(300 if below 10% HP). Dealing greater damage when HP is low.
    Level: 4
    Ability: Third Eye
    Cast Time: Instant
    Cooldown: 90s
    Casting Cost: N/A
    Range:
    Description: Next Attack performed by an enemy will be dodged.
    Level: 6
    Ability: Mayoko giri
    Cast Time:
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    Description: Horizontal Cut,
    Delivers an attack with a potency of 160
    Level: 8
    Ability:
    Cast Time:
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    Description:
    Level: 10
    Ability: Meikyo Shisui
    Cast Time: Instant
    Cooldown: 1m
    Casting Cost: N/A
    Range:
    Description: Reduce Cost of Weapon Skills
    Level: 12
    Ability: Magiicide
    Cast Time:
    Cooldown:
    Casting Cost: 130 TP
    Range:
    Description: Delivers an attack infused with Magic with a potency of 160.
    Level: 15
    Ability:
    Cast Time:
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    Description:
    Level: 18
    Ability: Blade Bash
    Cast Time: Instant
    Cooldown: 25s
    Casting Cost:
    Range:
    Description: Delivers an attack with a potency of 130.
    Additional Effect: Stun.
    Level: 22
    Ability: Hasso
    Cast Time: Instant
    Cooldown: 1m
    Casting Cost: 0
    Range:
    Description: Grants a bonus to attack speed, accuracy, and Strength
    Level: 26
    Ability: Meditate
    Cast Time:
    Cooldown:
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    Range:
    Description: Gradually charges TP. Recovers 40% of TP in 15s (8% Recovery per 3s)
    Level: 30
    Ability: Kesa giri
    Cast Time:
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    Description:

    Level: 30 Job Quest
    Ability: Bushido – Konzen-ittai
    Cast Time: Instant
    Cooldown: 2m
    Casting Cost: N/A
    Range: Any
    Description: Tap into the
    Level: 34
    Ability: Dismissal
    Cast Time:
    Cooldown:
    Casting Cost:
    Range: 5y
    Description: Reverts one of the enemy's attributes to normal levels.
    Level: 35 Job Quest
    Ability:
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    Level: 38
    Ability:
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    Level: 40 Job Quest
    Ability: Kozuka
    Cast Time:
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    Description: Throws several kozuka (a special throwing knife made to fit inside a wakizashi's scabbard) at a single target.
    Level: 42
    Ability:
    Cast Time:
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    Level: 45 Job Quest
    Ability: Wakizashi
    Cast Time:
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    Description: Slashes single/multiple targets with his wakizashi (his short sword).
    Level: 46
    Ability:
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    Level: 50
    Ability:
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    Level: 50 Job Quest
    Ability:
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    Description:
    Limit Break 3
    Ability: Zanmato
    Cast Time: 5 Seconds
    Description:
    (0)

  8. #8
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    If you edit a post you can go past the limit, also the hidden tag can help beautify it all [HB_] stuff [/HB_] no _ ofc.

    :d


    I have mixed feelings about Dark Knight being a tank (as someone else suggested) but I'd probably be happy either way. Though I really hope they fix the job system before they start adding even more jobs.


    Samurai has to be DPS
    (1)
    Last edited by Shougun; 08-21-2014 at 03:39 AM. Reason: Dyslexic typing

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