Results 1 to 2 of 2
  1. #1
    Player
    Neage's Avatar
    Join Date
    Jul 2011
    Posts
    1
    Character
    Neage Tsukuyomi
    World
    Gilgamesh
    Main Class
    Lancer Lv 39

    Targeting System/User Interface

    I have not been playing Final Fantasy 14 for very long but I do enjoy a lot of the concepts of the game I just have a Few grips that i would love to be heard.

    The targeting System is just Terabad, i spend 2 minutes fumbling around trying to target a enemy mob to attack it and i cycle through every mob but the mob i want And whats worse is if i want to clutch heal my party member or something this is another challenge in of its self. And sometimes i think i have the right mob that i want to attack but it ends up being one next to us and we get agro and it becomes a big mess. Its also a headache that i have to click on the mob click again to confirm my previous click and click 1 more time to start attacking making sure im in active mode and stand there for a second to auto attack to build up tp to start using my skills. And its even worse when your the Mage guys because you have to go through all that click your skill and click the mob again to confirm the attack. thats just too much to go through to attack a mob. Its just so slow, It should just be click and start using my skills. and Also I would prefer a toggle button for auto attack rather than being in active mode and standing near a mob.

    Which brings me to my next Grip, the skills now The whole armory system Is freaking sweet Love it, but I can essentially have 3 Bars of skills that i can use. Why can i only see one at a time, I can understand if you're in passive mob not attacking a target then fine only show One bar or even no bars but it would just be Worlds better if when you engage a mob to expend those cubes to show all the skills that you have equipped in your bars.

    Jumping, I cant tell how many times I be rolling around the zones and There be a small cliff or something but i cant get down there and i think Man i should would love a Jump right about now.

    If there is going to be a armory system like this in final fantasy the point allotment shouldn't be such a hassle especialy considering there are only 2 mage classes then the rest are melee If you main melee all your stats are going to be more for the melee stuff but if you want to switch to mage its fail because you didnt alot much of your points in the mage stuff and it takes all day and some change to re-allot your points this can be fixed by either: Making each thing count for 2 . so Vitility/Mind would be together and every point u put into vitility you get the same point for Mind but if ur a Lancer you get more hp then u do mana and vis versa you get more Mana then hp if your the mage.,Or if your do keep them seperate When you push the re-allot button have it reset everything and have it that way.

    There should be a global chat tab implamented How am i suppose to communicate with other players if all there is is a shout for the area. If your worried about the kingdoms communicating with eachother have it where theres a global chat for each relm or what ever

    last there should be a looking for group feature Or i think there is one but i have no clue on how to use it or if its even a global deal.
    (0)

  2. #2
    Player
    Soma's Avatar
    Join Date
    Apr 2011
    Location
    Midgardsormr
    Posts
    59
    Character
    Taija Teufelhund
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 70
    hello there has been many threads about the ui and targeting.
    i agree.
    targeting might not be so bad if the mobs were not inside each other >.<
    (0)

Tags for this Thread