Hey guys, I just got back from a pretty long day of grinding mobs, and first of all I just want to say.... IT WAS FUN!!!! God I missed that so much, made a few friends all while doing it also. I think I'm starting to feel a sense of community outside of my LS, which I consider to be a wonderfully great thing!

Now for some simple suggestions, just to make grinding a little easier on everyone.

1. Please, for the love of god and all that is holy, make the de-aggro range of mobs bigger, MUCH bigger! I cannot tell you how many times the archer would pull aggro, and then the mob would run back to where it came from because the archer was too far away. It's annoying, and I can see it being an easy fix.

2. EXP Chains! Please, if we are going to be grinding mobs (Which I love) can we please have some short term goal implemented, such as skill chains? It was kind of fun in XI to get those large skill chains, I feel like it really motivated people and it would make grinding on mobs a little more exciting.

3. Respawn times. Respawn times suck, really badly. I love the new beastmen camps, but we kill everything much faster than the respawn timer. Which can be kind of annoying, because that forces the group to either find another camp, or wait, and sadly neither are fun things to do.

Overall, I think the changes that I'm suggesting are extremely simple, and the only thing that might take some time to implement would be the skill chain system, but even then I would think something like that could be easily fitted into 1.19 or 1.20. I really would like the de-aggro range increased more than anything =P