Quote Originally Posted by Hubert View Post
What then would you suggest? Should we have xp events going on 24/7? In that case, the event itself would become a grind, no better than killing the same mobs over and over again out in the field. In my opinion a basic grind is necessary in order to not only give players a viable way to rank up that can also be done at almost any time, but to also make events more appetizing - that is, something else to do besides grinding. If the players just did events all the time, they would eventually grow bored of that and event participants will dwindle.



Sounds like questing to me, something that FFXIV already has. Not to mention the main storyline quests now give very good exp. Both can be done either solo or in a group.
Please reread what I've posted originally because I'm telling you this here and now so everyone else can understand:

Just because I disagree with party based monster grinds as a main method of leveling up it does not mean or imply I wish to resort to some cheap, overused stereotype from other MMOs such as questlines for a main mode of progression.

Although I may seem negative in presenting the topic, I truly just want these people on the forum who I think are smart, creative, and really great people to band together and challenge their thought process and come up with new ideas, brainstorm together as a community.

Everyone talks about how grinding parties help instill a sense of community, but how can we even call ourselves a community NOW if people aren't even willing to work together at this very moment to find a way to revolutionize and change this game to be something different and enjoyable for everyone?

There are far more than two sides to this argument. This isn't a matter of whether we have questing or group grinding for leveling up. This is a matter of how can we foster a great community and find creative, fun ways to level up together without making it even feel like one whole xp grind but instead a journey with twists and turns and all sorts of different adventures. Not killing regular monsters for months of your life THEN getting to submerse yourself in the game's content.