I prefer grinding mobs, it makes it feel like those mobs are there for a reason. In XI it wasn't "get six people and kill any mob" we killed "incredibly toughs", and it was based on there characteristics. In this game every mob has a a ranged, and a lot have awful tp moves. Open world grinding still requires more mob diversification in my opinion. I would rather play a game where we grinded on mobs in the open world, then have those mobs just be there for quest "oh kill 10 puks here", so we only kill those puks for a quests? Why are the mobs even there. guildleves were retarded and open world grinding is what the majority of people want so too bad.