Western MMORPG end game evolved into its current state due to massive addon support. Final Fantasy XIV is built to perfectly mirror the most successful western MMORPGs, but does not have said support.
People are way more forgiving when it comes to someone messing up because a mechanic is something new to them then when they mess up due to registering a mechanic too late. The thing is, it isn't a matter of skill. People have a lot going on around them outside of the games they are playing, and the human attention span is a finite thing that can get taken up fairly easily, or reduced by fatigue. But human nature is what it is, and people generally view failure to register an event as a far more grievous offense than simply being new. Societal expectations and the personal expectations of gamers make the subduing of the appearance or onset of deadly mechanics a nonconstructive way to build a fun team experience for random players.
The challenges of the fight need to be clearly presented, and that is all most boss addons do for people, although some do more. I think the game community and forums would find itself a much more pleasant state if end game encounters focused more on that instead of unintentionally creating a situation where deadly mechanics are sometimes playing a game of hide and seek on players.
Last edited by Fendred; 08-19-2014 at 02:47 AM. Reason: because its too easy to go on rants. Correcting rant again.
The most important part from that software was boss HP% and it is now in the client. The rest is a slight optimization and data providing that saves you some time/helps to do error analysis but not really essential.
People raided before deadlyboss mods made popular and did it just fine. And those mods just made it worse as designers forced to tighten conditions to reaction limits as you no longer need to watch them yourselves.
It is. We have a person that just work as a deadlyboss mod for our party - he calls a person for attacks that should be watched. In T8 it's a tank, in T9 phase 4 it's one of our healer, they just coordinate people who should watch what.
When I said perfectly mirror western RPGs, I mean perfectly mirror them in their current state. They already have tightened the conditions to reaction limits. Players have to react almost immediately when an end game mechanic comes up or getting hit is almost inevitable.
Also, just to clarify, I'm talking about attention span instead of the ability of humans to hold focus (aka, pay attention), which is an entirely different thing. For instance, a person can still keep the game as the focus of their attention when a dog is barking at them or their mind wanders to something going on in their lives, but it is going to be harder to keep track of all the little things happening in game because of the outside distraction. When the only indication that an attack is coming is a cast bar and that attack requires an immediate reaction, those very normal human distractions can cause a wipe.
Last edited by Fendred; 08-19-2014 at 04:18 AM.
you can call them what you want, it's still 3rd party app and it's still against ToS
were they blatantly exposing their cheatings on youtube ? I don't think so.
Last edited by Kuwagami; 08-19-2014 at 07:34 AM.
Please god no. I don't want addons that basically play the game for me.
nonoonononononoonononoono....*takes deep breath*...nononoonoonononoonononoonono... *FLIPS TABLE* Q.Q
I don't agree with any of this post. The reaction time limits in this game are pretty darn long IMO, and even if you do derp up something chances are you can still recover and win.
As for the "its not skill" comment.
Memorizing and doing something, anything, repeatedly and correctly can be considered "skillful".SKILL
noun
the ability to do something well; expertise.
Last edited by Elim; 08-19-2014 at 07:55 AM.
Actually it is designed with the intent to keep people from beating all of it. That is why there is a difficulty curve! They basically don't want the majority of people to reach what is known as an exit condition, which is the point where you mentally just go "I've beaten it all the way and there's nothing left, time to go do something else." If there is at least one thing left to do, then hypothetically they prevent said exit condition.Storymode fights are tuned to be cleared in 1-3 attempts. Endgame content is not because... it's endgame and not storymode. It isn't a stopgap to "keep people from beating everything". Rather, the point is to make it rewarding to conquer.
If you don't like dying, don't do endgame. If you want to do endgame, work on self improvement and finding people who also want to put forth a genuine effort. I met many of my current friends working on the 2.1 extreme primals when they first came out.
I hope you are not a police officer because you seem more interested in the word of the law and not the spirit of the law.
Is it game breaking that an app shows a boss health % or dps? Nope, not at all. Is it game breaking when people bot shards all day? Yes.
Getting on someone's case because they use ACT or something else is like a police officer giving you a ticket for going one mile per hour over the speed limit.
what a terrible example...I hope you are not a police officer because you seem more interested in the word of the law and not the spirit of the law.
Is it game breaking that an app shows a boss health % or dps? Nope, not at all. Is it game breaking when people bot shards all day? Yes.
Getting on someone's case because they use ACT or something else is like a police officer giving you a ticket for going one mile per hour over the speed limit.
police officers *will* give you the fine. (it's his job)
On the same basis, SE *will* ban you if you admit using 3rd party apps (it's stated in the rules). It's even easier with a video giving the 8 names incriminated...
As for shard bots and stuff, SE will probably ban them between "a very long time" and "never", as they try to get to the core of the problem behind the users (aka, society selling the programs or RMT) before dropping the mass ban hammer. There are very notorious bots in Balmung, that have been in the same spot since day 1. Reported countless times by countless people, they're still here. On the contrary, a few randoms using parsers to optimize their raid groups got banned for talking about their use of 3rd party apps and being reported for that.
Call that unfair if you like, that's just the hard cold truth : add-on users will be banned way faster and way more efficiently than bots.
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