It will just end up the same as it is now, people will say if you don't put the points in this or this than you are gimping yourself.
It will just end up the same as it is now, people will say if you don't put the points in this or this than you are gimping yourself.
Dovie’andi se tovya sagain



this will be true for people who have full BiS gear but for those that don't and are lacking in certain stats, they will be able to switch around their secondary stats at will in order to compensate. This is a huge advantage over the current system under which if you are lacking in a particular area, for example accuracy, there's nothing you can do except get better gear.
Sorry but that is not true and there is proof of concept in wow with reforging. Reforging is a system that lets change the secondary stats of pieces of equipment. Now most specs would have 1 go to stat and not going for this would gimp you the exact same way as stat allocation works in this game. This would go all the way from the beginning with sometimes changing around mid expansion but one was always better then the others.this will be true for people who have full BiS gear but for those that don't and are lacking in certain stats, they will be able to switch around their secondary stats at will in order to compensate. This is a huge advantage over the current system under which if you are lacking in a particular area, for example accuracy, there's nothing you can do except get better gear.
It's the same in this, most jobs will have a stat that they want. A scholar will always go max crit when possible for instance.
You couldn't allocate stats onto an equipment that already has those stats (You could not reforge Crit onto a piece that has Crit and skill speed; your choice would be acc or det), and the reforge was never on a 50:50 ratio, it was somewhere more like 70:30. If you wanted more crit, you'd be better off getting a piece that had crit as an inherent stat instead of getting a piece with Det, speed and reforging the speed.
What reforging did help with was to help meet accuracy and expertise caps.
True but my point was there was most of the time only 1 way to go to play your spec "right". And people would do everything in their power to get said stat making it an illusion of choice, rather then customization.You couldn't allocate stats onto an equipment that already has those stats (You could not reforge Crit onto a piece that has Crit and skill speed; your choice would be acc or det), and the reforge was never on a 50:50 ratio, it was somewhere more like 70:30. If you wanted more crit, you'd be better off getting a piece that had crit as an inherent stat instead of getting a piece with Det, speed and reforging the speed.
What reforging did help with was to help meet accuracy and expertise caps.
I agree for the most part, but think it would still be a better system compared to what we currently have. Secondary stats have less issues then primary in terms of selection. Of course the core issue is the stat system in this game is very poorly thought out. It would be nice as a temporary measure, though I think just spending the time and effort fixing the entire system as a whole would be time better spent.
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