And that's why everybody hates melees right nowHave you ever tried an Ogre fight as a melee?
Ideally it should be really easy to do, every AoE has a quite long cast time and different casting animations, so you should be able to avoid/stun all of them, but everytime I try to do it I still get hit because of latency, and I react as soon as I see the mob casting on my screan.
They're clearely going for a dynamical type of battle, but at the current state it's already a fail, since you can't react when you see a skill coming, you just have to guess when it's coming and hope you're doing the right thing...
We're a dying breed.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.