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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    32

    Bad ping/latency/lag problems

    Hello there. After a quick search, I didn't find a topic relevant to what is, to me, the biggest hindrance in the game at the moment (except http://forum.square-enix.com/ffxiv/t...ore-responsive but I care more about combat than the UI).
    I'm aware that some users are experiencing latency problems, but it looks like europeans have been placed at the bottom of the food chain (kinda reminds me of the good ol' 16-bit days when we got the games waaaay later than the rest of the world, but I digress).

    I'll state a clear example. MOLES. I could like these, really. Ok, they don't look too cute, but they drop formic acid and all. But right now, I just plain hate them, because of that stupid "let's get into the ground and inflict massive damage upon exit" attack. That looks really easy to avoid really, just get out of range in time. Ok. But as things are now, playing from France, my character may look like he's out of the way, the thing is from the Japanese server's point of view, he hasn't even moved yet. So yeah, i take damage and bite the dust 8 out of 10 times (that's an estimate, and no, I wasn't casting a spell).

    This is only one example, but it shows a major flaw in a game that seems to rely heavily on character positionning in its combat phases.

    So I may be wrong, perhaps it's not only Euro players, perhaps it's only me (though I doubt it). That's why I'm asking for your feedback people. Please feel free to share your experience on that matter.

    Now on another note, I really don't get why I never felt such discomfort in FFXI. I'd love an explanation regarding that ^^;
    (5)
    Last edited by Suburp; 03-10-2011 at 12:20 AM.
    Always sit down when you can. Leslie Nielsen


  2. #2
    Player
    Amiral_Benson's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    211
    Character
    Amiral Benson
    World
    Excalibur
    Main Class
    Bard Lv 90
    What Suburp Asura forgot to tell you is that when we speak in TS, we can measure a lag of 3 sec in the game. For example, I tell him I will move my character, I do a countdown, and I told him exactly when I move it. He will see my character moving after 3 seconds !!!

    Our TS3 server is really real time, only 30 ms, and I can do the exact same test on the phone, the fact is in Europe, even with my Optical Fiber 100 Mb/s Internet connexion, it is impossible to play seriously because of that latency.

    Like Suburp Asura said, all attacks that can be prevented, are almost impossible to avoid in Europe, every strategy based on timing failed most of the time...

    During the Alpha Test, we asked for international continental servers to avoid latency problems, yes we really love to play with the US and Japanese players, but if I had to choose between that and no latency, I will choose no latency and a group of servers based in Europe, this will still be international, and I will still always met players from other countries, because there are plenty of European countries who play FFXIV.

    I really think that the dev and Yoshi-P should seriously try to play from Europe to realize this huge and critical problem.
    (4)
    Last edited by Amiral_Benson; 03-09-2011 at 11:57 PM.

  3. #3
    Player
    Ekko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    461
    Character
    Ekko Noire
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    My wife plays FFXIV too, her computer is right next to me and there's a 3 seconds delay between what my character is doing on my screen and what it is doing on her screen. Strangely it only seems to concern moves, because when I craft there's is no delay.
    (1)

    Zantetsuken
    Endgame LS on Ragnarok

  4. #4
    Player
    Zacko's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    89
    Character
    Kannwar Emrys
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ekko View Post
    My wife plays FFXIV too, her computer is right next to me and there's a 3 seconds delay between what my character is doing on my screen and what it is doing on her screen. Strangely it only seems to concern moves, because when I craft there's is no delay.
    Same thing with me and my wife
    It's funny to watch sometimes, we're on different spots on each screen, when we run to certain place she's often far ahead of me on her screen while I'm far ahead of her on my screen lol

    I just don't know, combat recently got much better (I would guess after 1.8 patch), and there's no more delays with combat moves and action bar that I experienced before...however i did notice strange things like OP said, you move away at right time...and still seem to get hit, like your character didn't really move i don't know, just doesn't feel right, and not only with moles...and this has been going on since alpha.

    The delay that i can see on my and my wife's monitor is always there, no matter what or where we do.

    It's also important to notice that same thing happens to us in both US and EU.
    EU (Croatia) and USA (Vegas).
    I forwarded and opened all the ports needed for FFXIV, our patch download speeds are great and we have a lot of remote connections so i would say that ports do not really help with this issue.

    Take care
    (0)

  5. #5
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ekko View Post
    My wife plays FFXIV too, her computer is right next to me and there's a 3 seconds delay between what my character is doing on my screen and what it is doing on her screen. Strangely it only seems to concern moves, because when I craft there's is no delay.
    That going to happen the severs are in Japan even in FFXI i had this issue with me and my gf playing that noting to worry about.

    This is FFXI/FFXIV it's not wow or fast step game that you need low ping like wow you need low ping for PVP and such but not really needed for FFXI/FFXIV type battle system.

    i still want them to fix the lag issue tho lol
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  6. #6
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Zenaku View Post
    That going to happen the severs are in Japan even in FFXI i had this issue with me and my gf playing that noting to worry about.

    This is FFXI/FFXIV it's not wow or fast step game that you need low ping like wow you need low ping for PVP and such but not really needed for FFXI/FFXIV type battle system.

    i still want them to fix the lag issue tho lol
    Have you ever tried an Ogre fight as a melee?
    Ideally it should be really easy to do, every AoE has a quite long cast time and different casting animations, so you should be able to avoid/stun all of them, but everytime I try to do it I still get hit because of latency, and I react as soon as I see the mob casting on my screan.

    They're clearely going for a dynamical type of battle, but at the current state it's already a fail, since you can't react when you see a skill coming, you just have to guess when it's coming and hope you're doing the right thing...
    (3)

  7. #7
    Player
    PeaceWalker's Avatar
    Join Date
    Apr 2011
    Posts
    80
    Character
    Jester Lavorre
    World
    Balmung
    Main Class
    Bard Lv 80
    Quote Originally Posted by Alcide View Post
    Have you ever tried an Ogre fight as a melee?
    Ideally it should be really easy to do, every AoE has a quite long cast time and different casting animations, so you should be able to avoid/stun all of them, but everytime I try to do it I still get hit because of latency, and I react as soon as I see the mob casting on my screan.

    They're clearely going for a dynamical type of battle, but at the current state it's already a fail, since you can't react when you see a skill coming, you just have to guess when it's coming and hope you're doing the right thing...
    And that's why everybody hates melees right now
    We're a dying breed.
    (1)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I never seem to have a problem with moles and their special move (though its a pretty annoying skill all round). That said, the lag of having all the server's in Japan is fairly annoying, I hope there are more ways they can fix it.
    (0)

  9. #9
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Player from Europe here as well *waves*

    I have no issue with the combat latency - though I do admit it is definitely tougher here than it may be in Japan, I've seen fellow Botanists sweep areas in the time it takes me a couple of attempts. Saying that, I also do not use any voice chat during the game. Moles are a strange one to struggle with, I found that the moment they burrow if I just run away things will be fine. Generally I see their dot on the minimap appear about half a second before they come out, and they always come up where I was standing at that point in time though if I keep running I'm good to go.

    Latency is (of course) longer than those in other areas, but compared to the European World of Warcraft servers it seems just a bit longer to respond (in general lag terms). My moves and such fire off without a hitch (Interesting tip, you don't need to wait for the animation to finish to fire off your next move, just hit it when you would expect it to finish had the animation started immediately). If France is anything like the UK it may be ISP throttling if you find it extreme - took our household forever to fix issues with many games as our ISP would clamp down on anything resembling actual use of the thing we paid for.

    *Edit* If I recall, it was a massive crackdown on the ports and such used for torrent style downloads, I'd assume that the patch downloader would come under that and perhaps related programs would be targetted also. Hopefully it is something simple to bring your latency to decently playable levels.

    In terms of seeing folk do things much later than they actually do, again, me and my brother used to play World of Warcraft together, and no matter what he did I would, if we started running at the same time, be a good twenty five foot ahead of him (probably around two seconds) and that was on the same connection in the same house! However, differences in hardware was pretty massive.

    Just for information, my maximum (and average) connection speed is 7Mbps down, and around 761kbps up.

    I wouldn't want segregated servers, just started DC Universe Online, and realised immediately with a sinking feeling that I had to choose between playing on EU servers (located in America no doubt, like previous SOE games) or be able to play with the USA. Not a choice I enjoy.
    (0)
    Last edited by InuraBera; 03-10-2011 at 03:14 AM. Reason: Further information regarding ISPs.

  10. #10
    Player
    Arma's Avatar
    Join Date
    Mar 2011
    Location
    Rabanastre
    Posts
    32
    Character
    Arma Son
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I know not so her come that from France, but lag is more and more heavy has supporter, with my best pc or my baby pc they find so much latency there (in battle and city)
    Made some things please
    (0)
    [url=http://www.enjin.com]

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