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  1. #61
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by HumsterMKX View Post
    There are actually an increase over here in Masamune (>...>
    They are rethinking about some adjustment with the Hunt based on the latest producer Q&A, so now everyone is jumping on the Hunt train in before upcoming "hotfixnerfpatchnomorefreeride". Duty Finder is a total ghost town now, it's common waiting for 30-45 minutes as DPS cuz all the healers and tanks are busy hunting before the big nerf bat is incoming in a week.

    You notice that not ONE Hunt related suggestion thread, or complaints, concern, whatever you want to call them, are being addressed by the moderator. At least the problem is known - and they are taking a careful measurement on how to fix it. But yeah the damage has been done, the rabbit hunting dogs set loose, and the toxicity of name calling and disorganized free for all hunting season has reached fever pitch on pretty much every servers.
    (1)
    Last edited by Luvbunny; 08-12-2014 at 08:39 PM.

  2. #62
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    You gotta take hunting with humor. People have the wildest assumptions and I bet they are more often wrong than right. Best is not to care too much about what people are posting and doing.

    It happened to me last weekend. I was farming with my Miner and spotted an A mob. I informed my FC, a few mates and after they were there, I shouted in the screaming chat. We waited at least 5 minutes, one guy joined but no further responses.

    At some stage, we decided to attack (it was still quite early) and we had no tanks in our group, so during the fight, I obtained the aggro from the boss. A group came to the A mob a few seconds before he died and they obviously saw that I was on the hate list. Next thing happening is several of them posting in scream chat to black list me for early pulling. O rly?
    (2)

  3. #63
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Hunts have improved the community on Balmung, which was pretty great to begin with.

    The problem isn't the hunts OP, they're just showing you the people in your server that DF and instanced everything has helped you avoid.
    (2)

  4. #64
    Player
    Vandesaan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    335
    Character
    Vandes Aan
    World
    Excalibur
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Krr View Post
    I appreciate your contribution to both Excal and hunting knowledge in general, Vandes, but I would enjoy a Hunt system someday that actually permits me to play in the advertised small group vs. dangerous monster scenario.
    Why? Is it because you want the challenge? Do you want to see what the monsters are capable of doing?
    (0)

  5. #65
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    the main problem is some early pullers kill the targets too fast and people who come late are upset. sure it's not against the ToS and it's their right to kill the targets anytime they want.

    but are these incidents making the community better and more friendly? NO.
    (6)
    Last edited by Evangela; 08-12-2014 at 11:35 PM.

  6. #66
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Hunts ruined the game. This is exciting and new information?
    (1)

  7. #67
    Player
    Gucci_Charms's Avatar
    Join Date
    Sep 2012
    Posts
    413
    Character
    Miley Cyrus
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Hunts actually did ruin the game since no one wants to do any other content now outside SCOB. Can't really blame them since its more worthwhile for the giveaway Sands and Oil rewards.

    Getting max seal rewards, however, can be a pain sometimes though.
    (1)

  8. #68
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Hunts don't seem to be lightening up at all. They seem busier than ever on my server. I've done most of my long hunting sessions during the middle of the night when I'm working midnights. Had yesterday off and figured I'd hunt for a few hours around 1pm cst. It was a complete waste of time. I was in a full party searching different zones and someone would call coordinates, we would port, and the A rank would already be dead. Every once in a while a few of us would get there to get credit. But every time I ported into a zone it was the same thing. People in shout yelling at someone for pulling early. Why can't they wait. Blah blah blah. Seems to be a game for people now to see how many people they can piss off by running in and pulling as soon as they get there. Apparently trolling hunts is the new cool thing to do.

    I'll stick to my midnight hunts where, for some odd reason, people are nicer and more considerate.
    (5)

  9. #69
    Player
    Join Date
    Sep 2013
    Posts
    305
    I keep saying this but no one agrees with me. CAP CAP CAP CAP! Cap on the number of times you can hunt, or cap allied seals. Otherwise, you're going to have people doing hunts all week long and not doing Duties. The ideal thing to do is tie each and every mark to bills, and limit the number of bills you can select, like they do with dailies. You do your batch every day, and you can cap just like you do with soldiery by doing a roulette every day. You can't reduce the rewards because then you'll get people spending twice as much time hunting, and you can't take away the rewards entirely, because then no one will do them. Capping is the best way to slow this mindless grind down.
    (4)

  10. #70
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by JustPlainLucas View Post
    I keep saying this but no one agrees with me. CAP CAP CAP CAP! [snip]
    I agree, mostly. It'd be an easy and low-effort solution. Unfortunately, with how many people have already benefited MASSIVELY from this content, adding a cap now would only increase the level of ire and hostility within the community at large.

    Personally, I think the "hotfix" should have been for them to remove the Hunt entirely until they fixed it to account for the fact that the ENTIRE SERVER is running after these things on a regular basis. Either by making the content instanced like treasure maps (and requiring bills for all the marks), or by making B-ranks alliance level and A-ranks and S-ranks require the entire server's cooperation to be downed. Since the cat has already been let out of the bag, it's simply too late to get it back in.

    I also hope the increase in seals for daily bills is MASSIVE. Like 100 seals per day massive. Even 100/day is probably too little considering you'd need two weeks and a half just to get ONE glamour weapon with that many seals (and why the glamour items cost so much more than freakin' sands of time is another matter that really needs addressing).

    On second thought, that would actually be close to perfect. 100/day from daily seals, with 50/week from the "elite" bill comes out to enough to get one sands of time per week. That sounds fair to me! It's probably one of the only things they can do to mitigate the damage since trying to nerf the rewards in some way will just create too much disparity within the community, and as you know by now, disparity creates disorder, jealousy, and hatred.
    (2)

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