I agree that enemies need more sounds and, especially, voices. Some enemies have a few vocal lines, but they don't match the text and are very quiet (Gaius van Baelsar is a prime example). The excuse of "Well we're all on the same server so we don't want it to be different" doesn't really hold up either, considering the segregated server structure now.

And no, I'm not asking for enemies to have 300 lines and read me a story before bed. Just actually voicing the darn Primals when they say something would be grand.

Quote Originally Posted by Kyros View Post
The growls are a neat touch, altho looking at that fight, holy cow that WHM looks like he's bored out of his mind.
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