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  1. #14
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Ah...found it.
    http://lodestone.finalfantasyxiv.com...4558&tag=11552

    Excerpt:
    Simplify linear approximate

    +1 Probability = ((Finish Quality) × 0.04% - 2.00%) per touch up
    +2 Probability = ((Finish Quality) × 0.02% - 2.00%) per touch up
    +3 Probability = ((Finish Quality) × 0.01% - 2.00%) per touch up

    (These can fit 200-350 Range only)
    So at 300 quality, you'll have a 10% +1, 4% +2 and 1% +3.
    It also fits well with the observation that you can't get +2 under 100 quality and +3 under 200 quality.
    His study didn't include touch-ups.

    Taking that into account, using 300 quality as example...
    Probability of +1 = 1 - (0.9)^x where x is number of touch-up attempts
    Probability of +1 = 1 - (0.96)^x
    Probability of +1 = 1 - (0.99)^x

    So there is an additional depth to crafting which requires you to balance quality and final durability.

    And just to add...moon phases and other elemental beliefs remain superstition for now.
    (0)
    Last edited by tymora; 07-29-2011 at 02:55 AM.