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  1. #11
    Player
    nintendo414's Avatar
    Join Date
    Jun 2011
    Location
    Ul-Dah
    Posts
    33
    Character
    Anthonee E'enohtna
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    If we were to get a more advanced materia system with more of a horizontal progression focus with each gear having a set potential that couldn't be exceeded (close to what item level does already for crafted gear) I could see this work. Making certain gear have vastly different potentials (i.e one gear has the potential to have snap punch deal 5% more damage while another gear only has potential for the same skill to deal 2% more damage but another skill has a 3%buff that balances it out) would make it interesting. With what we have now it could work but I don't think it'd be really worth it unless we had something a bit deeper but it's a nice idea and kudos for thinking of it.
    (0)
    Anthonee E'enohtna, part of the Ma6itek Nebula.

  2. #12
    Player
    Join Date
    Sep 2013
    Posts
    305
    Had roughly 11+ million before starting Novus. I have two left, and have roughly 5 million left. No to your idea.
    (0)

  3. #13
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Well, sure why not, but what's the point? Spend 3m for a weapon that gets old in 3 months?
    I mean, seems kinda like a waste...
    (0)

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