Results -9 to 0 of 27

Threaded View

  1. #13
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 100
    Quote Originally Posted by hours View Post
    Wow, I suppose this is the reason why a lot of people have been leaving matches when they knew they were going to lose which is pretty silly as these rankings have no serious bearing at all. I wish it was based on individual ELO but I can see that being difficult to implement given all the variables that occur in matches between zergs.

    It will be very interesting to see the next iteration of this because I recognize almost all the names on the rankings for my cluster/GC but I do not see most of those people any more and Adders has been a hot mess of losses ever since. I am certain I won't know any of the names in the next update.
    I was wondering something similar. But one thing I was thinking about, since successive GC losses gives you a bonus to your PVP score with each match, if you're in a GC with multiple losses (i.e. noTwin Adders) that resets after a win, then if you spend time queuing and battling, and quit when it's clear it's a loss, you're just screwing yourself out of PVP rank points right? I'd always rather win than lose, but the last match I played we came in last and I got almost as many points as when we come in first.

    If someone was on a many-game winning streak, sure quitting might keep that streak artificially inflated... and the benefits of extra points from an initial loss would be negligible...but being in Twin Adders, they're going to have to quit a lot of matches to keep that up and either their PVP rank is so high they don't care, or it's lower than it could be- meaning less action points to buy skill upgrades to be more effective with. Either way they're a liability by not sticking things out to do their best over the short and long haul.
    (0)
    Last edited by Buff_Archer; 08-10-2014 at 10:39 AM.