If dot damage could be accurately timestamped and sent to the chat log I'd agree. BLMs can get a feel for how they are doing simply by activity time and raw big number hits, MNKs will quickly learn that a boss fight boils down to keeping those greased lightning stacks going. SMNs don't have that luxury as simply keeping the core 3 dots on and festering is barely half the story. They have no easily digestible feedback from the game as to how they are doing. For the most part, all they get is a bunch of small numbers flying around the boss getting obscured in the spam.
Ruin II also weaves in well with off GCD abilities and pet commands. There is nothing in the game that highlights this.
Don't get me wrong, Mnks and BLMs benefit more from optimising positioning through studying replays rather than parsing different openers and 'rotations'. I'm singling out SMN because the game does such a horrible job of providing feedback for dots, it's a particularly extreme example and I do appreciate that it's not the norm for the game as a whole. /TLDR = The game does not provide sufficient feedback for SMN dps. Perhaps that's a topic for another thread![]()





