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  1. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Gormogon View Post

    That's the kind of mentality that really irks me.

    Those players downing savage coil are actually putting effort. If you actually take the time to realize that they put in hours upon hours every day doing savage coil. They put that time checking and testing mechanics that need to be tackled. It's the reason why it's possible to be downed.

    We weren't told what kind of gear the dev team used, the type of raiding hours they put in, and so on.

    Yet you go and overshadow all that hard work people doing savage coil by mentioning "parsers". It's pretty sad from my pov that you would do that.
    Hmmm? I'm confused on how I overshadowed their work. I merely used the pro of using parser as a con for non-parsing players. If you are playing better Yoshida and team will need to make content harder in order for it to be hard- I did not say its easy, or easy mode or anything of the like. Players playing better, requires harder content to be challenging, at no point did I undermine someone's work (or at least attempted to.. lol).

    I was just tossing the idea that parsers create a game that needs parsers, as once the players master what would normally be unbeknownst to them then the devs need to design with this in mind- or content won't be hard enough. As this own thread touts, parsers can help you and your team play better- which then follows that devs would need to balance it from there.
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    Last edited by Shougun; 08-12-2014 at 01:10 AM.