Page 9 of 55 FirstFirst ... 7 8 9 10 11 19 ... LastLast
Results 81 to 90 of 543
  1. #81
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by HeroSamson View Post
    No I ain't wrong its as bout as equal to a guy who buys a character with all great stuff but doesn't know how to play the game basically a poser.

    then goes and plays with all the good people who know what to do, then rubs it in peoples faces that he's great but can't do crap without those people.

    Same for you. You need great players and to help you achieve your goal, because you just ain't good enough to beat a dungeon with the setup you were presented with. So you parser out the weak players, then try to find better players to achieve what you want. It ain't you that is good, its the players you swap out for.
    More drivel. Please explain what a parser does, since you seem to not actually understand what it does. Again, as much as you try to deny it, a good player will always try to improve themselves. And parsers make it easy to keep track of all the raw information in testing. Much like what professional racers and such do when they record and keep track of lap times, or mechanical changes to the vehicle with computers and such.

    So, again, you're wrong.
    (8)

  2. #82
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by HeroSamson View Post
    <Snip>
    Way to overly generalize on a scenario I've rarely experienced in my 15+ years of MMO gaming.
    What you describe isn't a mod/parser problem, anyway. It's a problem with certain people.
    (3)

  3. #83
    Player
    Taban's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Taban Highwind
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by HeroSamson View Post
    Me I take my time, I don't rush content, I am working on novas shield and sword, I am know my job and I am patient, I do everything by DF and even if I lose I don't whine about it.

    But rest assured I die last, I used to solo on FFXI so it's not a big deal to me and compared to here FFXI your max hp is low and FFXI much tougher stuff.

    But I am patient like I said not one for rushing content, It is not a race to me, I have fun.
    The tank dying last isn't usually a good thing....
    (5)

  4. #84
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Taban View Post
    The tank dying last isn't usually a good thing....
    I use dragoon also, its the secondary, I have no choice, I really wanted dark knight.

    though rogue is coming and it's something like a thief what I used in FFXI so that's what i'll do.

    Too bad rune fencer isn't one of the jobs, though probably won't be the same as FFXI's rune fencer when it does come out.
    (0)

  5. #85
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Taban View Post
    The tank dying last isn't usually a good thing....
    Indeed. The tank dying last is usually one of two things. Either ALL the healers and DD died to things they shouldn't die to. OR the tank(s) didn't do their job.
    (1)
    Last edited by ispano; 08-09-2014 at 10:48 AM.

  6. #86
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by HeroSamson View Post
    Same for you. You need great players and to help you achieve your goal, because you just ain't good enough to beat a dungeon with the setup you were presented with. So you parser out the weak players, then try to find better players to achieve what you want. It ain't you that is good, its the players you swap out for.

    like I said you guys are the poser great players, the good players don't need that crap, they can carry people who don't know what they are doing they take time and work with them. and those very same good players carry you parser users.
    This is wrong because people aren't in business to carry others. So this argument falls flat on its face.

    Parse well and constantly die to mechanics? Poor player
    Parse poorly but never die to mechanics? Trainable to be a good player
    Parse well and rarely die to mechanics? Good player
    (5)

  7. #87
    Player
    radius0's Avatar
    Join Date
    Oct 2013
    Posts
    26
    Character
    Jade Naos
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ispano View Post
    No, it was designed to help them pass the DPS checks and SOME mechanics. Some other mechanics however cannot be helped by Echo, sorta thankful for that as well. I see it as SE doing it this slowly, in hopes that people who really want the win will try to do better instead of just waiting for the nerf bat. But of course, that doesn't happen.
    Echo was designed to benefit all players since these fights can be won without the echo (whether it's by giving them higher HP to suck up a plume they can't dodge or give them that extra DPS boost they can't currently achieve with their bad rotations). My point was that SE may be thinking about the general wellfare of every player in this game, which would be one of the reasons why it doesn't want parsers to be used. Parsers may encourage stigma for the 'bad' players, thereby making it impossible for these bad players to improve since no one wants to play with him/her. However, if that's their mentality on this issue, I think it's too far stretched to bite into. Yea, there are elitests. Yea, there are those jerks who will kick ppl out of party based on parsers results, telling everyone they know how much they suck (something I've seen firsthand; a few of my friends stil remain 'blacklisted' due to poor performance). However... this scenario is not typical, tbh. For every elistest misuing parsers there are like 10 people using it to identity and help their dps improve. Not to ridicule them. But to make them better and more kick-ass. I don't think SE gives our game community enough credit on how people use this tool.
    (0)

  8. #88
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Ban all endgame raiders.
    (2)

  9. #89
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by radius0 View Post
    Echo was designed to benefit all players since these fights can be won without the echo (whether it's by giving them higher HP to suck up a plume they can't dodge or give them that extra DPS boost they can't currently achieve with their bad rotations). My point was that SE may be thinking about the general wellfare of every player in this game, which would be one of the reasons why it doesn't want parsers to be used. Parsers may encourage stigma for the 'bad' players, thereby making it impossible for these bad players to improve since no one wants to play with him/her. However, if that's their mentality on this issue, I think it's too far stretched to bite into. Yea, there are elitests. Yea, there are those jerks who will kick ppl out of party based on parsers results, telling everyone they know how much they suck (something I've seen firsthand; a few of my friends stil remain 'blacklisted' due to poor performance). However... this scenario is not typical, tbh. For every elistest misuing parsers there are like 10 people using it to identity and help their dps improve. Not to ridicule them. But to make them better and more kick-ass. I don't think SE gives our game community enough credit on how people use this tool.
    Lemme rephrase. I see it as something like this. SE: "If you can't clear it now, you can either work on your gameplay and improve and try to down it, or you can wait as we gradually implement Echo and/or gradually nerf the content" Because that's really all it is. Of course they don't actually say it. Nerfing it too quickly too soon, and there's a group in the middle who will just wait instead of trying. Take too long and a different group just gets bored because they choose not to improve.

    Also, I think it's more that certain people in the playerbase don't give the rest of the playerbase enough credit on how they use such a tool.

    Quote Originally Posted by Nel_Celestine View Post
    -snip-
    Well, you're not going to like it much when addons finally come around then. Your choice however.

    Quote Originally Posted by Nel_Celestine View Post
    So that makes cheating totally ok? Would driving a Marathon be ok then because it's more efficient?
    Wow, horrible comparison. It's more like using a stopwatch instead of timing yourself by counting "one mississippi, two mississipi..."
    (2)
    Last edited by ispano; 08-09-2014 at 11:25 AM.

  10. #90
    Player
    radius0's Avatar
    Join Date
    Oct 2013
    Posts
    26
    Character
    Jade Naos
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ispano View Post
    Also, I think it's more that certain people in the playerbase don't give the rest of the playerbase enough credit on how they use such a tool.
    Good point there! And your statement here definitely accounts for the division present here in the forums, with those pro and against parsers. It's a sensitive topic and yet, relevant because SE isn't currently doing a good job at telling individual players how they are performing in fights. We all want to be good players. And whether some of us can accept critiques or not, it would be nice to know how we are performing. If SE is opposed to parsers, then maybe they could implement a 'results' page, where players can individually see their own DPS at the end of, say, a dungeon or boss fight. Then they can use that number to improve on the next time they que. Even if they may still be lacking, at least players will get some clue of where they stand in fights and aim to improve on those numbers.
    (2)

Page 9 of 55 FirstFirst ... 7 8 9 10 11 19 ... LastLast