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  1. #71
    Player
    radius0's Avatar
    Join Date
    Oct 2013
    Posts
    26
    Character
    Jade Naos
    World
    Siren
    Main Class
    Arcanist Lv 50
    For myself, I'm pro and anti when it comes to the use of parsers. On the one hand, I don't like having someone put a metaphorical gun to my head, constantly monitoring my performance like Big Brother and ready to pass judgement on me or anyone else who lacks. So many elitests use parsers as a way to weed out the weak rather than use it as a tool to address a problem and fix it (ie, suggesting other rotations or discussing specific gears to equip instead). That's kinda why i'm happy SE is very on the fence with parsers. With the exclusion of parsers, every player has a chance to run dungeons or instances without the worry of Big Brother watching them.

    On the other hand... players really should know how well their DPS is. Coil (non-nerfed, lol) has always been my reality check. There, I know I got this-and-that amount of time to kill an add. If it remains alive, it means I am lacking in the DPS department. Sadly, this game doesn't provide gamers their proper rotations, only a few suggestions given during their quests. It's left to the gamer to figure the rest out. It wasn't until another BLM in Titan ex put me aside and told me how bad my rotations were bad and what to do instead that i finally figured out how to make the most of my BLM. I also researched more about my role online and listened to other tips from fellow casters. Unfortuantely, a good chunk of players don't do this. And it's evident when they are dying constantly in Titan ex prior to heart phase (without echo) with their level 110 gear. They're depending on their gear to save them and ignoring proper rotations and fight mechanics.

    It doesn't surprise me at all that many people waited until t5, Leviathan, and Thornmarch got the echo (aka nerfed) buff to take on those fights. Sure, the echo gives every player a chance to win a difficult fight. But it also conceals how much damage they really possess or lack. It's why, in this regard, having a form of to measure damage output is important. So long as SE makes it difficult to gauge DPS output, people will resort to parsers to help them win the fight. in my opinion, it's not cheating, but recognizing the issue behind party wipes. PArses give no more advantage than Echo does. In the end, the party will need to still follow game mechanics and dish out the hurt to win the fight.
    (1)

  2. #72
    Player
    Deviant1's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Deviant One
    World
    Hyperion
    Main Class
    Paladin Lv 60
    How about instead of an in-game parser, they put a big black hole icon over the head of someone who isn't doing their job correctly? or maybe a big red letter 'F'?

    I just do not understand that in a game with enrage timers, one shot mechanics and DPS checks almost everywhere, that knowing the person who is causing the group to fail is an issue. I get the whole 'they don't want to give players stress' or have a player grief another, but the concept that so many fights are won or lost because of one player's mistake is ridicules.
    (2)

  3. #73
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Chasely View Post
    If SE had wanted people to use parsers, they would have been built into the game. Please, stop using the same tired excuses for being bad.
    No other mmo has one officially in, yet other mmos have parsers through addons and dont have issues with them, whats the excuse here ?
    (1)

  4. #74
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by radius0 View Post
    With the exclusion of parsers, every player has a chance to run dungeons or instances without the worry of Big Brother watching them.
    This is very one sided, let me explain, you say its good that sub par players have a chance to play, ok fine, but what about the player thats doing good, what about their feelings, to being leeched on and boosting others against their will and you know the sad thing here is, they arent allowed to speak against it, why is this fine.
    (1)

  5. #75
    Player
    radius0's Avatar
    Join Date
    Oct 2013
    Posts
    26
    Character
    Jade Naos
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by raelgun View Post
    This is very one sided, let me explain, you say its good that sub par players have a chance to play, ok fine, but what about the player thats doing good, what about their feelings, to being leeched on and boosting others against their will and you know the sad thing here is, they arent allowed to speak against it, why is this fine.
    Well, I am basing my observations on SE's actions. For example, the echo effect was designed to give subpar players who can't dodge to save their life a chance to still get their win. (Even if it's a carry.) ;-; Is it fair? Hell no. I hate it when I'm pumping out as much DPS as i can to win the fight, while the other dude is AFK or too drunk to properly burn adds with me.
    (0)

  6. #76
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by radius0 View Post
    Well, I am basing my observations on SE's actions. For example, the echo effect was designed to give subpar players who can't dodge to save their life a chance to still get their win. (Even if it's a carry.) ;-; Is it fair? Hell no. I hate it when I'm pumping out as much DPS as i can to win the fight, while the other dude is AFK or too drunk to properly burn adds with me.
    No, it was designed to help them pass the DPS checks and SOME mechanics. Some other mechanics however cannot be helped by Echo, sorta thankful for that as well. I see it as SE doing it this slowly, in hopes that people who really want the win will try to do better instead of just waiting for the nerf bat. But of course, that doesn't happen.
    (0)

  7. #77
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    In starting this thread, I didn't mean to ignite yet another dps-parsers-are-evil-no-they-aren't discussion, though I guess in retrospect it was inevitable.

    That old argument is legitimate, but in a sense irrelevant. The fact is that SE has its feet in cement on the matter, and anyone using the main DPS meter out there and its add-on features like Radar are doing so at their own risk, with bans now underway (though here I agree with the person who said Radar was likely the precipitating development for SE's more active stance).

    Fight Club rules aside, it seems to me that this situation will only change when or if SE ever provides its own in-house, non-third-party tools.
    (1)

  8. #78
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Zakalwe View Post
    In starting this thread, I didn't mean to ignite yet another dps-parsers-are-evil-no-they-aren't argument, though I guess in retrospect it was inevitable.

    That old argument is legitimate, but in a sense irrelevant. The fact is that SE has its feet in cement on the matter, and anyone using the main DPS meter out their and its add-on features like Radar are doing so at their own risk, with bans now underway (though here I agree with the person who said Radar was likely the precipitating development for SE's more active stance).

    Fight Club rules aside, it seems to me that this situation will only change when or if SE ever provides its own in-house, non-third-party tools.
    Nah, the only one they might provide is something personal on a training dummy. But like I said earlier, they've already said addons will have access to damage data and some other things that the client has access to, so we just have to wait til then.
    (0)

  9. #79
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ispano View Post
    snip
    No I ain't wrong its as bout as equal to a guy who buys a character with all great stuff but doesn't know how to play the game basically a poser.

    then goes and plays with all the good people who know what to do, then rubs it in peoples faces that he's great but can't do crap without those people.

    Same for you. You need great players and to help you achieve your goal, because you just ain't good enough to beat a dungeon with the setup you were presented with. So you parser out the weak players, then try to find better players to achieve what you want. It ain't you that is good, its the players you swap out for.

    like I said you guys are the poser great players, the good players don't need that crap, they can carry people who don't know what they are doing they take time and work with them. and those very same good players carry you parser users.
    (0)
    Last edited by HeroSamson; 08-09-2014 at 10:24 AM.

  10. #80
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by HeroSamson View Post
    No I ain't wrong its as bout as equal to a guy who buys a character with all great stuff but doesn't know how to play the game basically a poser.

    then goes and plays with all the good people who know what to do, then rubs it in peoples faces that he's great but can't do crap without those people.

    Same for you. You need great players and to help you achieve your goal, because you just ain't good enough to beat a dungeon with the setup you were presented with. So you parser out the weak players, then try to find better players to achieve what you want. It ain't you that is good, its the players you swap out for.
    Other good players seek out other good players, and this is usually equivalent to, those who take end game seriously seek out others like themselves, equally skilled and like minded, how else do such players stick together ?
    (2)

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