I would even rise the 1 min penalty to 5 min, but not without seperating in-progress queues from full queues. Most of this happens when players look for a specific party to help out an FC member who got stuck in a duty, when some other player left or dc'd. Or they just want to join an in-progress run, for which I strongly recommend to give two seperate options when beginning to queue for something. Or a confirmation window before including the player into a party/instance. Something like: open duty finder, select duty, select in-progress or full, accept. It is especially annoying for Crystal Tower, the old labyrinth or the new Syrcus, and I do believe seperating these two options would help ease the frustration. Since they included the entire data center this time to match us up, we should not wait that long anyways... right?