Will FC name change ever be implemented?
Will FC name change ever be implemented?
Work Hard Play Hard.
Are you ever going to implement a way for hard working/elite players to get exclusive mounts/gear that are not class specific other then the very few methods already available?
Work Hard Play Hard.
Is there going to be a way that we can teleport "guests" to our Free Company house that are in our party? Like an option to turn on or off using the mini Aetheryte Crystal to "allow guest teleportation".
The game is set up for "team jump rope". End game forces players into a choreographed fight, because of scripted AOE instant death. There is disincentive to improvise. These are at 'choke points' in the game, such as Titan HM, EX or Coil Turn 5.
This caused all the players I know in real life to cancel their accounts. I saw one person say his entire choreographed moves for Titan HM when I was visiting. The party finder always says if you haven't memorized the choreography to not join groups. There are many essays online about people dropping the game because of this. They just don't bother logging in any more.
My linkshells and free company are now like ghost towns. They were set up with people who were enthusiastic with the game, but now have left it for good.
Is it the intention of the game's designers to actively encourage players to cancel their accounts?
Will there be changes to the game's layout, or is this the direction that Square wants for it to go in?
Ever since the implementation of grouped data centers, queue times have actually gotten worse; for people who play primarily at night in their region, the queue times can take well over one to two hours for Frontlines or Syrcus Tower just because fewer people are online. And sometimes (in the case of Syrcus Tower), if even one person pulls out when the notification pops up to enter, then it's right back into the queue you go where it can take anywhere from a couple seconds to yet another hour before it pops again. Are they any plans to improve queue times in the future?
- when is the release of patch 2.4?
- new craft/gather primary tool are so painfull to get and they aren't worth the enfort, can you make any fix?
- can you double the access in the second coil of bahamut by make one enter for the normal mode and one for savage mode so the people that can clear both can get more drops?
Is there any chance that Fishermen can get a tackle box/bait bag to store our lures and bait in?
It's getting annoying and over-cumbersome to maintain inventory space and be ready to fish.
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Keyah ~
Will we be able to obtain the Elbst from the Moonfire Fair event as a mount at some point?
Considering the addition of the ninja job coming in 2.4, would the addition of samurai as a dps job be happening in the future as well? What with Doma being a giant Japan reference. Samurai was the one class I personally wanted to play in FFXI, but could never unlock it, and the asthetic of it just makes me want it even more.
Just Like Fishermen is asking for a tacklebox, Could you create a Culinarian/Alchemist Shelf where we could put ingredients, potions, food? Like a carpenter 4 star item, I don't mind, just knowing it can be done with lets say one page of a retainer's inventory would be very nice.
You could apply a different furniture for every crafter class.
As well, to be able to insert them into our soon-to-get personal houses.
- Any plans to incorporate more crafter classes?
Thank you!![]()
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