Concerning Discipline of Hand/Land
-Is it possible to make it so these classes are more easily accessible and are un-tethered from Discipline of War/Magic, meaning we are not required to level DoW/DoM in order to access DoH/DoL abilities. Currently you can not choose DoH or DoL after creating a new character, but instead are forced to level DoW or DoM to at least level 10 and complete the class quest to that point before being able to access the classes in question. Also, you can not actively participate in LeveQuest unless you unlock it using DoW/DoM (if you want to do a lv 40 Tradecraft, you need to unlock it with a lv 40+ DoW/DoM). In the original FFXIV v1.0 this was possible for those who truely cared more about crafting gathering opposed to battling in the game.
-Can you think of a way to have multiple user's party up to craft and gain extra Exp or abilities to craft higher level gear (HQ gear) that can't be attained normally by solo play)
Currently the majority of gear users get or seek come from quest or dungeons and crafters are left out in the cold save for furnishings, can you please look into making the crafting classes more desirable in this sense by providing more gear that can only be crafted and offers a lot to players so they seek to buy them.
When I play the game currently, I rarely do any battling, I can be found crafting and gathering 90% of the times and would only battle for materials. Quite frankly, I find the battle system to be horrible in comparison to FFXI, and even v1.0 was better after it was tweaked.
-While we are on the battle topic, will be seeing Skill Chains (Battle Regime) returning?
-Make it so self target AoE skill require the player to target monsters, this system is extremely unfair for classes/job that don't have this ability. (example, THM spamming blizzard 2 to kill FATE monsters faster for maximum points while a PGL struggles to keep up with kills because by the time they target something its dead due to all the self target AoE spam.
-Is it possible to reinstate regular parties with level caps that don't require you to be in FATE. Right now you can only level cap in FATEs. Can you make it so people can come together to fight regular monsters in a party and be able to level sync.







