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  1. #561
    Player
    ImeXo's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    30
    Character
    Iam Exo
    World
    Cactuar
    Main Class
    Arcanist Lv 45
    Concerning Discipline of Hand/Land

    -Is it possible to make it so these classes are more easily accessible and are un-tethered from Discipline of War/Magic, meaning we are not required to level DoW/DoM in order to access DoH/DoL abilities. Currently you can not choose DoH or DoL after creating a new character, but instead are forced to level DoW or DoM to at least level 10 and complete the class quest to that point before being able to access the classes in question. Also, you can not actively participate in LeveQuest unless you unlock it using DoW/DoM (if you want to do a lv 40 Tradecraft, you need to unlock it with a lv 40+ DoW/DoM). In the original FFXIV v1.0 this was possible for those who truely cared more about crafting gathering opposed to battling in the game.

    -Can you think of a way to have multiple user's party up to craft and gain extra Exp or abilities to craft higher level gear (HQ gear) that can't be attained normally by solo play)

    Currently the majority of gear users get or seek come from quest or dungeons and crafters are left out in the cold save for furnishings, can you please look into making the crafting classes more desirable in this sense by providing more gear that can only be crafted and offers a lot to players so they seek to buy them.

    When I play the game currently, I rarely do any battling, I can be found crafting and gathering 90% of the times and would only battle for materials. Quite frankly, I find the battle system to be horrible in comparison to FFXI, and even v1.0 was better after it was tweaked.

    -While we are on the battle topic, will be seeing Skill Chains (Battle Regime) returning?
    -Make it so self target AoE skill require the player to target monsters, this system is extremely unfair for classes/job that don't have this ability. (example, THM spamming blizzard 2 to kill FATE monsters faster for maximum points while a PGL struggles to keep up with kills because by the time they target something its dead due to all the self target AoE spam.

    -Is it possible to reinstate regular parties with level caps that don't require you to be in FATE. Right now you can only level cap in FATEs. Can you make it so people can come together to fight regular monsters in a party and be able to level sync.
    (3)
    Last edited by ImeXo; 08-22-2014 at 02:38 AM.

  2. #562
    Player
    ImeXo's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    30
    Character
    Iam Exo
    World
    Cactuar
    Main Class
    Arcanist Lv 45
    Job System

    -Can you make class/job as such:
    Dancer/Bard
    Archer/Hunter(Ranger)
    (3)

  3. #563
    Player
    ImeXo's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    30
    Character
    Iam Exo
    World
    Cactuar
    Main Class
    Arcanist Lv 45
    -Can you make it possible to grow Shards/Crystals/Clusters akin to FFXI
    (2)

  4. #564
    Player
    ImeXo's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    30
    Character
    Iam Exo
    World
    Cactuar
    Main Class
    Arcanist Lv 45
    Jobs
    -Will we get Samurai which can possible branch from MRD and Rogue?
    -Will Rogue be able to steal items from monsters?

    -Environment
    -Will we ever see underground labyrinths and caves that you can naturally enter besides dungeons?
    -Will we get areas like Sky or Sea from FFXI

    Battle
    -Will we see Notorious Monsters that drop rare gear/material roaming the wilds?
    -Will we see NMs similar to Kirin that require you to fight other monsters to get spawn items before it can be spawned itself.
    -What are your thoughts on Burning Circle NMs that puts you in an instance to fight monsters that will drop useful items [not dungeons/raids]
    -Currently the auto attack system is less than stellar, and if you try fighting a monster only using that feature, players will be defeated, is there any plans to make it so there is less spamming for skills going on and more use of the auto-attack feature like in v1.0 and FFXI?
    (4)
    Last edited by ImeXo; 08-22-2014 at 03:55 AM.

  5. #565
    Player
    PunkyHeart's Avatar
    Join Date
    Jul 2014
    Location
    New Gridania
    Posts
    11
    Character
    Punky Heart
    World
    Goblin
    Main Class
    Conjurer Lv 50
    I would like to see an alternative way to level up your other classes other than FATE grinding. Such as exclusive quests you can do for chunks of xp that you can only do at certain times or just more ways in general. FATES can get boring after a while, especially once you hit mid 30's and it starts to fall off.
    (4)

  6. #566
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Right now, Classes cease to be of any real value once you unlock their Job Crystal. Is that intentional, or is that something you guys would like to revisit at some point in the future?
    (2)

  7. #567
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Oh, another question, if you don't mind:

    Right now, the game heavily encourages you to play a single character, and play all of the Classes and Jobs on that one character. Would you guys be interested in making it easiest to level new characters once you've already leveled one to 50, or do you prefer players investing themselves in a single character more?
    (0)

  8. #568
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Ah, final question! Last one, I promise!

    Right now, the Glamour system can be a little difficult to get a handle on, and even more difficult when working with items that cover more than a single equipment-slot (such as Odin's armor, or Hooded Robes). Are there any plans to improve the functionality of Glamour, since players seem to be enjoying it so much?

    And also, would you ever be interested in something like an Account-wide "Wardrobe", in which even other, lower-level characters could Glamour high-level items found on your Main characer?
    (1)

  9. #569
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    I'm a huge fan of Final Fantasy: Mystic Quest, despite being sort of hated by a lot of Final Fantasy fans. The game has always been heralded for having excellent music, though! Also, at the end of the game, Benjamen (Zash in Japan) gets on ship and sets sail for the unknown!

    Would you guys be interested in perhaps having Benjamen/Zash come into the world of Eorzea, perhaps docking in Limsa Lominsa? Or even a Dungeon using Mystic Quest's soundtrack for inspiration?
    (1)

  10. #570
    Player
    Arkann's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    127
    Character
    Yosuke Hanamura
    World
    Moogle
    Main Class
    Arcanist Lv 60
    I heard there used to be a discount on FFXI's membership if we had a FFXIV membership some time ago, could you consider making this a thing again ? Play two full subs is just out of question, but I'd really like to play XI again while checking up on my FC mates.
    (0)

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