the hunt is broken becasue interaction minium, they aren't changllenging like fate or coil binding because there is no monster mechanice resembles like final fantasy games.

We need the dev team implement more open world mechanics such as buff the monster encounter. Here are some example SE should buff the mosnter

Marraberry detect number of hunter, the more hunter heavier the buff. However if you have too little hunters the buffs will change for every five minutes.

The drake Zang O will have lots of little drake in 15 yalm sourround him, killing the little drakes will give you 1 seal but will spawn a family of Zang O (20 nos of Zan O and each Zang O will cost 1 seals). This is kind of a reset mechanics.

Also player hunting S elite need to known they are doing the right thing.
Once spawn condition hits subject to the food used different type of brontes will spawn.

All elite has instant kill mechanics once activate it will not reset but self heal !