Quote Originally Posted by Urthdigger View Post
When prices hit a point where it's no longer worthwhile, do you really think those people would go "Hoo boy, this is getting a bit cheap for my blood, better hold on to this." No, they're either going to keep dropping the price to keep up, under the assumption that something is better than nothing, or straight up sell it to an NPC.
I actually agree with you, Urthdigger, but Rin is making a fair point.
I manipulate the glamour market fairly regularly, and yes you can drive the price down like a liquidation sale but (in the example of glamours) there is a point when the glamours are driven down to where they are worth less than the sum of their materials (which is hilariously stupid) and 1) at this point most of the competition will say "screw it, i'll craft something else" which means the supply will slowly go down (but the demand is stable) and prices normalize until a new war begins and 2) this is a great time to buy them! because you can stockpile them for less than it costs you to make them, and you can be relatively assured that they will go back up. It might take a new vanity item introduced (at which point they will skyrocket) but they always go back up.

It's the same with shards. There is always some demand - even if some crafters have flash sales where they drive things to the point of worthlessness - it isn't a sustainable situation because OTHER people understand the value of even virtual items (time/materials costs).