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  1. #11
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Well this is a result of 2 conflicting school of thought.

    You have one camp of players whose view is that top level gear should be earned, and possessed by those who deserved it - ie. end game raiders who clear top contents.

    Meanwhile you have another camp of players whose view is that they paid for the same subscription fee, and they should have the same access as everyone else.

    Yoshida will try to compromise. In a sense there is no point in continuously gating players because you'd want people to catch up eventually because the player base changes at the top tier every now and then. 2.0 raiders are different from 2.2 raiders and I am sure lots of teams will face break ups and reforms when 2.4 hits. There are players who could do well in 1st coil but flopped in 2nd coil. Some are the reverse scenario.

    Eventually, and actually, gear doesn't equate to skill. The only time you could say donning the current top ilvl gear = skill is when a new tier of coil was just released, within the first month or two. Then yes, these players donning the new gears are pretty skilled to clear the said contents and own these gears.

    Once the catch up patch (ie. 2.1, 2.3, 2.5) hits, treat ilvl with a pinch of salt.
    (1)
    Last edited by Ooshima; 08-07-2014 at 12:44 PM.

  2. #12
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    July called, it wants it's thread back.

    People are gearing up as intended via hunts, and also, nobody really asked for content that was going to be this trivial.

    They are trying to balance out the iLvl of the playerbase for 2.4, that's really all there is to it.

    Not what I'm saying. Just wanted to emphasize the iLVL vs skill disrepancy which will get bigger and bigger as I mentioned. I also vouche for content which teaches less skilled players to be better. I'm in an FC/SCoB static and while I think this is part of an MMO (find solid people to play with/manage a group), I would like to have a solid server rather than hoping for the best whenever I pug something with an alt or whatnot.
    Well yeah, this is one of the downsides of having a static. You get spoilt by your group.

    Having said that there are plenty of people who only log on for coil, when you take them out they're useless in other content that they haven't bothered to learn yet because "it's not raiding". It goes both ways. That discrepency will dissolve in 2.4 as people have said, and the new coil gear *should* be a good indication of a better player.
    (3)

  3. #13
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by abzoluut View Post
    ...iLVL 105+ people who unfortunately...
    IMO iLV is just an extension of your Job Lv,
    ofcoz while your job lv will not reflect your skill, why iLV will reflect your skill? ^^;

    If everyone realize that iLv is just an extension of job Lv,
    they will undersatnd why everyone should have access to the same iLv gear.
    (0)

  4. #14
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    In my opinion, people don't NEED max iLevel when they aren't doing the 'hardest' content (aka Second Coil). But, hunts have been implemented and I'm not going to argue whether or not they should or shouldn't exist.

    That said, there are some jobs that require a LOT of upgraded pieces to have 'best in slot'. SMN is one of those jobs, due to our reliance on higher accuracy than our caster sibling, BLM. So, I was happy with hunts insofar as the purpose they served (although frustrated due to their nature of competition) because it meant I could get more 'best in slot' pieces before waiting for my static to do several full rotations of sands/oils. Other jobs, however, require more high allagan pieces to have 'best in slot'. This relies purely on luck, and you CAN get unlucky. My group only saw its first healing robe last week, for example. We still haven't seen a caster robe, or tank gloves, to name a few pieces I can think of off the top of my head that are "really good" for certain jobs. So, for people who are really unlucky (but want to have a high iLevel), hunts serve as a way to buffer the gap.

    As always, gear does not equal skill... so I really don't care if I see someone who hasn't stepped foot in second coil sporting an i110 weapon (UAT from ST + sands from hunts) or other i110 upgraded gear. Even with the best gear, you can still play poorly... either by doing low damage, healing, or just not being very good at mechanics. So, you'll see how a player is before you play with them. Anyone who has joined a PF group with a high iLevel requirement (BEFORE hunts were added) will know what I'm talking about. You can bring in some people who have great gear and wipe over and over again anyway.
    (0)

  5. #15
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    This is a Lv UP game, why any players don't want to lv up their item? ^^;
    (0)

  6. #16
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by abzoluut View Post
    [B]QQ MOAR.
    Sorry OP but clearly u didn't realized there is i111 as opposed to the ur usual i110 these days, and oh good luck nerfing coil2 esp t9 cuz its gonna be a LOTTTTTTTTT of nerfs trolololololol

    2 modes? judging by ur words, i take it ur different from these scrubs amirite? and every non scrubs leet know there's savage coil and their titles! We already have 2 modes, normal and savage. So, what all this complaining ur talking about?

    Besides skill > gear as always!!!
    (0)
    Last edited by Empressia; 08-07-2014 at 01:28 PM.

  7. #17
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    how can people still be connecting ilvl with skill....
    (1)

  8. #18
    Player
    Scarletyoshi's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    130
    Character
    Carmine Cavatina
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by abzoluut View Post

    SE needs to stop trying to make this safe environment where everyone is happy
    Careful what you wish for. Asking your lover to choose usually doesn't end with them choosing you.

    If everyone cant be happy, the best solution would be to make the most people happy. Locking gear behind, for lack of a even remotely accurate word, "skill" gates is not going to make most people happy.
    (2)

    "We're all different. But there's something kind of fantastic about that isn't there?"
    "I'm tired of being polite about something that matters so much" ~ Joss Whedon
    "The person who says that the only way to please them is to restrict options for others is, if you ask me, the onewho deserves it least." ~ David Gaider
    "Sorry for the inconvenience, we're trying to change the world." ~ The Protester

  9. #19
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Sometimes I wonder if the real hardcore players (those who clear raids without watching a step-by-step guide) are bothered with these "skilled" raiders (whose only skill is following said guides) being able to use exclusive gear that they cheated to earn, or at least as bothered/vocal as the latter about non-raiders getting gear that isn't even high allagan.
    (0)

  10. #20
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Uh, it's not like things are different from before. Game handed iLevel 100 gears for free that made most content trivial. And 2.4 is going to come out and you will have PLD in iLevel 120 who won't know how to tank.

    If you want to complaint, complaint about the whole system.
    (1)
    Last edited by Taruranto; 08-07-2014 at 02:31 PM.

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