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  1. #1
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90

    People Leeching ST Drops by manipulating the 'vote kick' functionality

    So, I just encountered this in ST, and it's very frustrating.

    People enter ST and decide they don't feel like helping. Well, that would be fine... votekick them once you realize it, right? But... you can't votekick someone while loot is still in the loot list. So, as an example... We enter ST, and the person who feels like leeching helps with the first boss. We pop the chest, he does not roll. The loot does not drop right away. This is pretty typical, as a lot of people wait to roll/pass until after the next boss is engaged (especially since they changed it so you won't automatically be forced to take an item you didn't pass on). We don't think anything of it.

    Once we realize the person is a leecher (second fight), it's too late. The boss is pulled and a full alliance isn't going to wipe a fight just because of one person outside of the arena. Once the boss is dead, you cannot kick someone, even if you all try to do it before the chest is opened. So, you're forced to pop the chest... an item drops, and rinse/repeat. He doesn't pass the loot, people pull the next boss, and you're stuck with him. Unless the entire alliance is willing to wait two full minutes for that piece of gear to autodrop, you are stuck with a leecher in your party.

    This is a clear manipulation of the 'vote kick' functionality, as it was designed to prevent groups from kicking someone out who may want a piece of gear in the loot list. However, it also means people can grief you by NOT passing, thus preventing you from kicking someone who is being malicious. I realize if your alliance is nice enough, they WILL wait, and you WILL be able to kick the person out once the timer expires, but not every group is patient or understanding. I am hoping something can be done about the overall functionality of this, as I would hate to lose a piece of gear to someone who refuses to help with any fight. It is my guess/assumption that they want a shot at the tomestone/oil.

    Besides, how lazy do you have to be to just sit in an ST run and not help kill the bosses? They pretend to be afk, and remain in a previous area of ST so they're not actively part of the fight. BUT, they don't get kicked out after inactivity, so they're not ACTUALLY AFK. I had one person pretend to be afk the entire ST run, until we wondered if we could kick them prior to popping the chest. Then he said to try to kick him...
    (5)
    Last edited by Ryuko; 08-07-2014 at 07:09 AM.

  2. #2
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    The fact that people resort to doing things like this disgust me. May RNGesus help them if they ever get into my party, because I won't.

    That said, have you tried reporting them? It's effectively exploiting a system, and I'd hope that the GMs do something about this kind of behavior.
    (0)

  3. #3
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Well even if they're kicked they can probably just get right back in. This is an ongoing problem in the first Crystal Tower too and has been for a while now. People blend in and hope you don't notice, and if you do and are able to kick them, it's moot, because they can just rejoin. You can report them, but don't expect anything. Not sure if this has been touched on by dev user yet, but it's something that is beyond our, as players, control at this point.
    (1)

  4. #4
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Madruck View Post
    snippers
    I'd prefer farming atmas like they are now over having to do Extreme mode primals with pugs or anything similar. However, some form of adjustment on the RNG of atma drops would be nice. Besides, the only thing that was involved for relic zenith was 900 mythology. Animus and Novus are fine to me - the new stages of the relics were designed to be time sinks, and they both have reasonable visible progression.
    Leviathan EX is so easy that it's pretty hard to fail so long as everyone in your party has half a brain and can utilize said brain. If mirrors became for some reason overly easy to get then Ramuh EX would become all but obsolete, not to mention that recycling the A Relic Reborn quest chain in several other places would get tiring really quickly.
    If you blow up a craft multiple times, you're doing something seriously wrong. The only crafts that might have a chance of failure by now are the 3* crafts, and that's still only if you're going for HQ and then forget to advance progress along with quality.

    Also, you never addressed the main point of this thread, which is people doing nothing, being rewarded for doing nothing, and not being able to be kicked BECAUSE they're doing nothing.
    (0)

  5. #5
    Player Yoninxi's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Durst
    Posts
    329
    Character
    Kaiser Yonin
    World
    Siren
    Main Class
    Arcanist Lv 60
    Just inform you alliance about what's happening. Sometimes it works , sometimes it doesn't
    (0)

  6. #6
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,788
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    or you can just have your whole group stand outside of the battle till the item is let go. the alliance will not pull with a whole group out of the fight.
    (0)

  7. #7
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Musashidon View Post
    or you can just have your whole group stand outside of the battle till the item is let go. the alliance will not pull with a whole group out of the fight.
    Yes, I realize there are solutions that require the full alliance to wait. However, I would like SE to know this is a problem so that they could think about ways to improve the 'vote kick' functionality so that we don't need to resort to workarounds or asking an entire alliance to wait. I only encountered this once, but apparently it's fairly common (as in others have seen it happen to them at least once).
    (0)