Exactly, I can't understand why people will support and participate in this rediculous hoard and zerg gameplay, just because the reward is high. Why on earth have the devs allowed endless grindng of seals to be possible instead of limiting to the daily / weekly bills, or adding a seals cap? As another player suggested why not simply add a vending machine for tomes and seals in each main city, since currently hunts are not gameplay of any kind. Spamming medica, and high emnity moves?? Come on guys, is this what you are paying for? This is the way you want to play?
So many talk of courtesy being sharing the hunt with many players by waiting. This to me is not courtesy but instead a shameful way to dishonour and destroy this game. So how great is it for everyone to farm hunts like mindless drones, and leave nobody bothered to actually play a dungeon? - hunts as they are now are a great way to destroy a cool game... :/ If you value the game and quality gameplay, stop spamming hunts. True courtesy in my view would be to do your weekly or daily hunt bill, and maybe the odd hunt you find out there, but to stop spamming and let other players have a chance at some hunts. The game DOES NOT restrict you and sure you have every right to spam hunts all day and night, but if everyone did choose to ease off of their own accord (since SE make no mention of limiting the ability to farm constantly) we would be able to enjoy hunts as serious challenges like they were advertised to be.
Of course I don't suggest this cold ever happen, since people are generally focused on easiest rewards over engaging gameplay. Unfortunately this attitude in gamers has prevented me from being able to enjoy hunts at all, by taking them on in smaller groups and actually having some challenge. All this talk of party up and spam medica / emnity moves is absolutely pathetic. Where is your sense of adventure, challenge, accomplishment? I'll stick to dungeons for now, and I hope the devs will correct this mess that is the hunt.