talking about more games coming to Mac is irrelevant. those developers see the market there but that doesn't mean SE should do the same. how many XIV players want to play it on Mac? probably 500 or 50 people in total.


talking about more games coming to Mac is irrelevant. those developers see the market there but that doesn't mean SE should do the same. how many XIV players want to play it on Mac? probably 500 or 50 people in total.
porting mac and/or linux is not takeing them away from updating the game it dosent work like that there are people updating game engine right now this could be done after team port the game to dx11 that team is not building game, that not there job lets put this way, would you be cool with them porting game if doesnt slow down game content because it wouldnt any way do that.
its same way with linux man people are just simple they dont get how porting works they think same people adding game content are one be doing ports lol there porting game to dx 11 right now guys it not slowing down the game content. because its not same dame team doing bothYup! They sure do. That's why I bought the absolute maxed out one when I got it. I do lots of reading before I buy tech stuff.
Not trying to argue for SE to make a Mac client ASAP, of course. I understand the reality of Mac's gaming position, and while I don't have enough Square-Enix stock in my portfolio for it to make a difference, I'd rather them not invest in that at this moment.
Wasn't so much addressing the "Why no XIV for Mac" as much as "Why does everyone insta-hate on good Apple stuff" thing.
But, the world will (for some strange reason) never accept the fact that they're basically the same exact thing in 99.99% of usage scenarios.
Why can't we all just get along and enjoy content instead of fighting over tools?! /dramaticness
Last edited by Captaindownsyndrome; 08-08-2014 at 03:31 AM.
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