2.35 would probably be the earliest that some degree of minor change will occur. To be honest, the monopoly mentality from the player base with hunts seems like something Yoshi-P and/or the devs really don't see as a bad thing. I would honestly not be surprised if it were something they want to encourage more of, because of how much people WANT to participate in that content (despite the morale decline from those who don't enjoy the ethics/morals of Hunt LS/FC groups). Their silence on the matter, or in the case of the LL questioning, their lack of input, is something of a flag regarding the lack of understanding.

They most likely want to wait it out until the next tier of group content is released, under hopes that the player base with actually balance it out despite being the problem lol. If hunts end up minimizing participation of group instanced content in 2.4, due to their most likely change in currency drop to the (probable) upcoming new tomes, they'll probably start to view things negatively and change it to be less appealing for people to do, but until then... make do. So unfortunate, as late changes would simply make something wonderful into a nerfed mess that no one cares about, but it's not unusual with many developers.

I'm looking forward to an exponentially increased degree of complaints towards lockouts from coil gear, after folks have become accustomed to access to best gear somewhat raining from the sky with current Hunts. Who knows, maybe this is a precursor to some changed philosophy about lockouts and potentially removing them to appease the changed norm with the player base.