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  1. #1
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kagari_Asuha View Post
    Uh. Is this your first MMO or something?
    I should ask you that question, since you like instanced content.
    (1)

  2. #2
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by Taruranto View Post
    I should ask you that question, since you like instanced content.
    No this is not my first MMO. Instanced content is really the backbone of any major MMO out there.
    (2)

  3. #3
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kagari_Asuha View Post
    No this is not my first MMO. Instanced content is really the backbone of any major recent MMO out there.
    Fixed that for ya.
    (2)

  4. #4
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Taruranto View Post
    Fixed that for ya.
    Don't know what recent means for you but:

    It is not widely known when instances were first used in this genre, however The Realm Online (1996) is sometimes credited as introducing the concept.
    And then:

    The term MMORPG was coined by Richard Garriott, the creator of Ultima Online, in 1997.
    (1)

  5. #5
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by KingOfAbyss View Post
    Don't know what recent means for you but:



    And then:
    Alright, but it doesn't change what I say. In older mmropg instanced were the exceptions, not a common commodity. FFXI had "instanced" in the form of Dynamis (well, one per server, but still), but they never felt like that. I'm not including BCNM because they took place in an arena and you could even see what happened from outside.

    A world of instances accessible with instant-teleport with DF is not a world for a mmorpg.

    Quote Originally Posted by Teirshin View Post
    There's almost nothing they can do at this point, the damage is done with the flooding of the game with tomes and seals.

    Not to mention all the animosity the whole thing caused between players on the servers.

    Hunts were a horribly executed idea that did more harm to this game than anything, and the next couple of patches may put a few more nails in that coffin if SE doesnt get its head out of its arse and think before they put in more stupid things like this.

    What's wrong with the flood of tomes? Did people really like SR brayflox so much?

    Beside, it will hardly matter in 2.4
    (0)
    Last edited by Taruranto; 08-07-2014 at 06:49 AM.

  6. #6
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Taruranto View Post
    What's wrong with the flood of tomes? Did people really like SR brayflox so much?

    Beside, it will hardly matter in 2.4
    Flooding the game with tomes at a pace far quicker than even speedrunning Brayflox handed them out was a stupid thing to do. You arent looking at how that affected the overall economy for things like Myth materials and such, along with speed buffing the playerbase with gear that they didnt even have to really earn. It was just handed to them for mindless running around with a pack of 100 people killing mobs designed for 10-20 people. Thats poor execution on SE's part, and the damage done is likely permanent.

    And since we have no clue just exactly whats going to happen in 2.4..... all you're doing is guessing.
    (2)

  7. #7
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Taruranto View Post

    Beside, it will hardly matter in 2.4
    The flood of oils/sands myth and soldiery shouldn't have happened until 2.4 not before.

    What we get now is hunts which are have far greater rewards for time/effort, devaluing all other content in the game. It's simply unbalanced in the grand aspect of the game.

    I myself join hunt parties, I've upgraded a few pieces of gear. I only queued for duty roulette twice since 2.3 hit. TWICE in a month. And that was with a premade party to do expert dungeons. I can cap soldiery within a few hours of weekly reset thanks to hunts. This would be all good and fine when 2.4 hits and introduces the next set of iLvl gear. But that's still at least 60+ days away.
    (2)

  8. #8
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Teirshin View Post
    Flooding the game with tomes at a pace far quicker than even speedrunning Brayflox handed them out was a stupid thing to do. You arent looking at how that affected the overall economy for things like Myth materials and such, along with speed buffing the playerbase with gear that they didnt even have to really earn. It was just handed to them for mindless running around with a pack of 100 people killing mobs designed for 10-20 people. Thats poor execution on SE's part, and the damage done is likely permanent.

    And since we have no clue just exactly whats going to happen in 2.4..... all you're doing is guessing.
    Ok, first FFXIV economy is a facade. Game is a theme park.

    Second, I WELCOME the myth flood. Farming the myth from books and alex was AWFUL. People were lamenting on this very forum how boring and grindy the progress was. Do people really like doing dungeons over and over for myth? Fine, you can still do it. No one is stopping you.

    2.4 will give us a new tier of coil and new gears, it's the very nature of the game.

    Quote Originally Posted by ChiefCurrahee View Post
    The flood of oils/sands myth and soldiery shouldn't have happened until 2.4 not before.

    What we get now is hunts which are have far greater rewards for time/effort, devaluing all other content in the game. It's simply unbalanced in the grand aspect of the game.

    I myself join hunt parties, I've upgraded a few pieces of gear. I only queued for duty roulette twice since 2.3 hit. TWICE in a month. And that was with a premade party to do expert dungeons. I can cap soldiery within a few hours of weekly reset thanks to hunts. This would be all good and fine when 2.4 hits and introduces the next set of iLvl gear. But that's still at least 60+ days away.

    If you like dungeons so much, why don't do it, instead of doing hunts? They are fun to do over and over, right? No one is stopping you. You are the one who said myth shouldn't drop from hunts.

    Don't try to bullshit me about queue because I know very well they hardly changed.
    (0)