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  1. #41
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kagari_Asuha View Post
    Remove myth and soldiery from hunts as well as they are currently the easiest/fastest/path of least resistance to get those.

    They did screw up by allowing unlimited oils/sands - the biggest driver of the zerg - and soldiery cap or not, if you've been playing since 2.3 you probably geared two jobs with soldiery already anyway.
    They could always increase the cost of sands/oils. But this game has too many caps on everything as it is.
    (0)

  2. #42
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Dwill View Post
    So in the end you don't have any valid arguments and just dismiss the existing problems because they don't fit in your circular logic. Awesome reasoning.

    Enjoy the free handout.
    Sure, okay. Thanks for your attacks and awesome input.
    (1)

  3. #43
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by Alipoprocks View Post
    They could always increase the cost of sands/oils. But this game has too many caps on everything as it is.
    Caps exist to keep people playing longer.
    (1)

  4. #44
    Player
    Tridus1x's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Soup Sifu
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by lokinmodar View Post
    I now see the hunts as the most "Community effort" events in this game so far (at least on my server). People there are working together to find the mobs and they almost always wait for the pulls so everyone in a hunt group can join and contribute.
    If only that type of community was on Sarg. The rule of thumb is to go full Outlaw when it comes to hunts. There are no laws, which in turn makes people quite bitter about hunts in general.
    (1)

  5. #45
    Player
    Airikay's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    364
    Character
    Ineb Yakiria
    World
    Diabolos
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Alipoprocks View Post

    So I still don't understand...
    I'm not sure if you have reading comprehension issues or what, but let's look at the definitions of balance first.

    Balance - a condition in which different elements are equal or in the correct proportions

    So unbalance would mean to be not equal.

    The issue here is you can only get 1 sand or oil every 4 weeks in Coil, 1 oil in ST weekly, but for hunts you can get as many weekly, as there is no cap like on soldiery.

    The issue is if hunts are so unbalanced, it makes people not want to do other content. This leads to long ques for dungeons and people just quitting in general. Looking at the wide view of the game, it slowly kills it. In order for it to prosper they should either buff the other content or Nerf the hunts. People not playing 90% of the game is usually bad for the game in the long run. Its not that they're available, but the quantity.
    (11)

  6. #46
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by lokinmodar View Post
    I now see the hunts as the most "Community effort" events in this game so far (at least on my server). People there are working together to find the mobs and they almost always wait for the pulls so everyone in a hunt group can join and contribute.
    Used to be like that in Masamune.....

    Nowadays, ppl will just pull. Hell I seen Mindflayer been pulled by 2 PTs today, which are not full yet.

    There will always be "that guy" that went ahead and pull, even when there are ppl gathering and waiting. Ppl still try to wait at times, but there will always be "that guy" that pulls, triggering a mad rush.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  7. #47
    Player
    waldo's Avatar
    Join Date
    Nov 2011
    Posts
    287
    Character
    Lilly Grace
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    The major problem I have with hunts now, SE has somehow turned a really good game that had near no incentive to cheat into a game where a whole damn lot of people are cheating. Now I can't say for sure, but how people find these hunt mobs so fast has to be... Well it just seems really fishy to me is all. I've heard of some sort of radar program but I'm one of those casual players that won't invest in such a thing, but from my limited doings with hunts I can tell something's not right. The same people in hunt parties always seem to be the one to find the mobs. I hate that there has been incentive to cheat put in the game.
    (5)

  8. #48
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    The cap and balance about stuff, although I care, is less important to me than the bad community that emerged from it.

    It just shows the true nature of some people that had to be kept in check, and like a bird's cage, now it's open loose, there's chaos in the fields about waiting times to pull, not warning and pulls, someone else pulls even if you found it first, if you hit first as you should, you get the wrath of 50+ others..

    That's what I find to be the sad part of it.

    You want all of your class iLvl110? Good for you; it won't make you a better skilled player though: you will still fall from Titan EX.. among other things.

    I'm just waiting for the iLvlcap raised to 120 (I am quite shocked it's not there yet, seeing how fast it goes) - then everyone will use allied seals for glamour stuff, ignoring hunts..

    You cannot change how some people are: you will always have those that has been put aside all their lives by their mamas, and being 'anonymous' on the Internet or Online games gives them a fake sense of power, to fill up that empty shell.

    I've joined a Hunting LS, and they seem to be fair enough with everyone, in and out.

    Let's wait and see ^^
    (0)

  9. #49
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alipoprocks View Post
    Sure, okay. Thanks for your attacks and awesome input.
    First of all, I didn't attack you whatsoever and secondly, if I'm wrong about the post you quoted, prove it.

    Quote Originally Posted by Alipoprocks View Post
    They could always increase the cost of sands/oils. But this game has too many caps on everything as it is.
    Caps exists for a few reasons. Keeping people playing and balancing the pace at which you get upgrades being two of them.
    (0)
    Last edited by Dwill; 08-07-2014 at 04:00 AM.

  10. #50
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dwill View Post
    First of all, I didn't attack you whatsoever and secondly, if I'm wrong about the post you quoted, prove it.



    Caps exists for a few reasons. Keeping people playing and balancing the pace at which you get upgrades being two of them.
    If anything caps make so people play less and less.
    (2)

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