I would rather have one match out of 19476439922 end up like the one in the screenshot rather than deal with people clicking withdraw over and over for half an hour. GC restriction is what it is, it's tied to the story, but maybe the next map won't have any restrictions like that.
I am so sorry this was our premade and we accidentally clicked withdraw due to "A" Bishop.
When this happened once our group was farmed within (!!) our own Base... they killed us the instant we spawned...
SE, please add some protection in the homebase!
Since respawn happens in a place where you can't walk up to, if that really happened, you should have reported the others for cheating.
They don't need to be able to walk up into your base. There's only one way out of the base so all they would have to do is wait right outside and pick people off as they come out. That doesn't leave you with very many options:
a) Keep running outside and dying the moment you come into view
b) Wait around in your base and hope they leave
c) Wait around in your base for enough of you to respawn so you can break through
d) Call reinforcements in from the rest of the battlefield
If the campers are halfway diligent every option results in you more or less forfeiting the match because you have to waste precious manpower dealing with them. Fortunately, it's a relatively rare tactic in my experience.
Going back on topic, I've also lost my fair share of matches because a 72-player game started and my team ended up with less than two full parties long enough to fall too far behind to even think of recovering.
With this character's death, the thread of prophecy remains intact.
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