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  1. #1
    Player
    Cyrusskorrey's Avatar
    Join Date
    Feb 2014
    Posts
    269
    Character
    Blue Castle
    World
    Ultros
    Main Class
    White Mage Lv 70

    Personal opinion on content and fixes that could make the game more enjoyable

    These are going to sound like complaints and that is because they are...
    And feel free to add to the list:
    Worlds:
    1- EU needs servers that are actually in EU.
    2- More Language specified servers... (EN GE FR JP) what no SP?
    Character creation
    3- Many more hair style options
    4- Extended color pallet for skin tones? Red Sea wolf, blue hells guard?
    5- Cross clan faces, all options unlocked for everyone
    6- More facial features
    7- Considerably LARGER options for tattoos... can I get a tattoo on my leg or back?
    8- More face paint just because it would be fun to see what else could be done
    Armory chest.
    9- A way to pin gear to a slot so it always takes that slot when equip or not. (Sorting pains)
    10- Make sets of gear from dungeons storable in the INN chest. Rework the bad window lay out
    Mounts and Minions...
    11- Increase drop rates of all mounts and minions... (A little blue bird told me this one)
    Quests and repeats
    12- More beast quest allowances...
    Duty Roulette
    13- TAKE low level TRIALS OUT OF LOW LEVEL roulette ... Low level trials don’t count for DR in challenge log
    14- All DR should be open for partial or full parties.
    Dungeons:
    15- enemies with hate on someone can’t be locked out of boss rooms.
    16- Copperbell mines (bombs in 2nd boss fight shouldn’t be killable by players only NPCs)
    17-Cutters Cry move Sand bat 3 to the first room... GC hunting log nightmares
    18- Take mythology crafting items out of HM dungeons or add a chest for them... finishing a run and getting a bottle of filtered water is disheartening.
    Currencies
    19- Put allagan coins back in dungeons... chests are worthless now with out them
    20- Reinstate Philosophy and removed DL gear from dungeons. Put that it back in the shops. Add philosophy to level 45-50 quests, daily things, or Ventures.
    21- More mythology, and remove the cap on soldiery its time. We all know 2.4 is bringing in new gear and new weapons that will make everything we have now worthless
    22- More allied seals from hunts... the minimal amount they give now makes hunts a waste of time for casual players
    Recommendations list
    23- Revise the list allow players the option to change what is showing and allow players to add their own recommended list of things they want to do and achieve
    24- Hunting log: GREAT, Sightseeing log: CRAP, Challenge log: MEH.
    Emotes
    25- Hugging, slapping, kicking, screaming, taunts, more poses because we are all posers (lol)
    HUD
    26- Resizing that doesn’t make the windows look like they were just sat on by a big barely man
    Glamor system
    27- Glamors are a pain to obtain, make the first 3 tiers shop sold
    28- The whole Glamor system is a pain considers revising what record glamor data to a glamor sphere and allow a whole new way to approach looking good.
    Hunts
    29- Open world content brings out the worst in players and brings out the worst players. Ruin hunts and get rid of them. This game would be better off without them
    30- Sands of time and oil of time should have never been made accessible through this content... supply VS demand is destroying social interaction... every zone is now a flame war because someone pulled early or some FC killed it and didn’t say anything...
    Currently people stopped doing dungeons for myth and soldiery because farming hunts gives vastly better amount. In an hour a player can have capped myth and nearly capped soldiery
    (5)
    Last edited by Cyrusskorrey; 08-06-2014 at 06:59 AM. Reason: text limit

  2. 08-06-2014 06:53 AM

  3. 08-06-2014 06:55 AM

  4. 08-06-2014 06:56 AM

  5. 08-06-2014 06:56 AM

  6. #6
    Player
    Cyrusskorrey's Avatar
    Join Date
    Feb 2014
    Posts
    269
    Character
    Blue Castle
    World
    Ultros
    Main Class
    White Mage Lv 70
    and that's my 2 cents worth. please feel free to comment, criticize or suggest

    lets make our voices heard
    (0)

  7. #7
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Edit your main post and you can go past the limit
    (1)

  8. #8
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    The FC and linkshell systems need several additions to improve the entire social atmosphere of the game, such as:

    1. FREE COMPANY ALLIANCES
    2. FC challenge logs
    3. FC calendars
    4. FC bulletin boards
    5. FC achievements
    6. Ability to sell or return FC houses
    7. FC merger system (combines points/assets)
    8. Linkshell messages
    9. Linkshell bulletin boards
    10. Linkshell calendars

    That would be a good start.
    (2)

  9. #9
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Thayos View Post
    The FC and linkshell systems need several additions to improve the entire social atmosphere of the game, such as:

    1. FREE COMPANY ALLIANCES
    2. FC challenge logs
    3. FC calendars
    4. FC bulletin boards
    5. FC achievements
    6. Ability to sell or return FC houses
    7. FC merger system (combines points/assets)
    8. Linkshell messages
    9. Linkshell bulletin boards
    10. Linkshell calendars


    That would be a good start.
    They already answered this. Linkshells are designed as chat-channels only. Nothing more, nothing less.
    A long time ago they mentioned about adding in a FC estate selling system, however this never surfaced or it's been shuffled under the table for now.

    Quote Originally Posted by Cyrusskorrey View Post
    These are going to sound like complaints and that is because they are...
    And feel free to add to the list:
    Worlds:

    1- EU needs servers that are actually in EU.

    They're considering this, but most EU players don't have an issue.
    And I really do mean that, there are people playing in Australia without issue. (Most of the time it's the route it's taking from You > Server > You that's bad, it's sadly not SE's fault.



    3- Many more hair style options

    Hair-styles/Rigging/Adjustments per race are complex and for a 3 month or less development cycle that's not a lot of time considering the numerous combinations of race/genders they have to work with. The current system is fine.


    4- Extended color pallet for skin tones? Red Sea wolf, blue hells guard?

    It's already vastly extended, 1.0 only had a few choices. Hells guard can't have the same skin-tone as sea-wolves as it makes no sense lore-wise.

    5- Cross clan faces, all options unlocked for everyone

    I noticed this on Roegadyn, not sure why they did that.


    6- More facial features

    MORE BEARDS

    7- Considerably LARGER options for tattoos... can I get a tattoo on my leg or back?

    They could actually change this, however for things such as the "South Sea Talisman" the graphics have been finalized and they're unlikely to revise them.


    9- A way to pin gear to a slot so it always takes that slot when equip or not. (Sorting pains)

    Over complicating the gear-system means more data, (This also counts for a double glamour system such as "Daystar" robe using a different vanity depending if you're on WHM/SCH, would require double the data)


    10- Make sets of gear from dungeons storable in the INN chest. Rework the bad window lay out

    Yet again, more data which is a huge problem for so many players, the more data means the more space they require elsewhere (server hardware wise)


    11- Increase drop rates of all mounts and minions... (A little blue bird told me this one)

    They're fine as is, making minions/mounts drop like candy takes away their appeal. Especially the rare ones.


    12- More beast quest allowances...

    This was intentionally added so people wouldn't do them all in a matter of days. These were added as "Something to do gradually" as the development team told us, and have no plans to change it.


    13- TAKE low level TRIALS OUT OF LOW LEVEL roulette ... Low level trials don’t count for DR in challenge log

    The trials are fine in there, it's great for players who're doing their story.


    14- All DR should be open for partial or full parties.

    This would cause issues depending on the content, 4 man dungeons aren't designed for 8 man forays.


    15- enemies with hate on someone can’t be locked out of boss rooms.

    This would be an extremely unpopular opinion, if they wanted to fix this they would already have done so.


    18- Take mythology crafting items out of HM dungeons or add a chest for them... finishing a run and getting a bottle of filtered water is disheartening.

    This is already planned to be adjusted.

    19- Put allagan coins back in dungeons... chests are worthless now with out them

    The problem with this was RMT's used position hacking to open all the chests then sell the items, then re-enter the dungeon.

    20- Reinstate Philosophy and removed DL gear from dungeons. Put that it back in the shops. Add philosophy to level 45-50 quests, daily things, or Ventures.

    I agree to putting DL back in a shop somewhere, or even just a more frequent dungeon drop.
    As for bringing back Philosophy, nope.


    21- More mythology, and remove the cap on soldiery its time. We all know 2.4 is bringing in new gear and new weapons that will make everything we have now worthless

    We already get a ton of mythology, the caps are there for a reason.

    22- More allied seals from hunts... the minimal amount they give now makes hunts a waste of time for casual players

    You already get a ton of allied seals from hunts
    B = 5
    A = 20
    S = 50.

    A few B/A's in an hour already gets you a fair number, as for the daily bills, those are useless currently, yes.



    24- Hunting log: GREAT, Sightseeing log: CRAP, Challenge log: MEH.

    That's your opinion.


    25- Hugging, slapping, kicking, screaming, taunts, more poses because we are all posers (lol)

    Already planned.


    26- Resizing that doesn’t make the windows look like they were just sat on by a big barely man

    This makes no sense, please consider revising.


    27- Glamors are a pain to obtain, make the first 3 tiers shop sold

    These are extremley easy to obtain.

    Make 2x [Item] + Obtain 1x Grade [X] Glamour Prism = Grade [X] Glamour Prism

    It's already stupidly simple.



    28- The whole Glamor system is a pain considers revising what record glamor data to a glamor sphere and allow a whole new way to approach looking good.

    The glamour system is currently balanced carefully for character data and simplicity whilst involving crafters, the system doesn't need much adjustment as it currently functions perfectly fine.


    29- Open world content brings out the worst in players and brings out the worst players. Ruin hunts and get rid of them. This game would be better off without them

    This is inevitable, there's nothing you can do to stop this really. The damage has been done.


    30- Sands of time and oil of time should have never been made accessible through this content... supply VS demand is destroying social interaction... every zone is now a flame war because someone pulled early or some FC killed it and didn’t say anything... Currently people stopped doing dungeons for myth and soldiery because farming hunts gives vastly better amount. In an hour a player can have capped myth and nearly capped soldiery

    I agree, but in a way it's enabling people to do coil, and giving people something to do (as currently there isn't much else in 2.3). As 2.0 had Myth vs. Allagan gear, this is pretty much bringing us back on par ready for 2.4. As for people not doing dungeons it's quite simple, people have lost the incentive to do dungeons now, so they'll have to find a new balance or interest for people to do dungeons in 2.4.

    That's what I think so far. Hopefully it's easier to read now.
    (5)
    Last edited by Shioban; 08-06-2014 at 08:04 AM.

  10. #10
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Shioban View Post
    27- Glamors are a pain to obtain, make the first 3 tiers shop sold

    These are extremley easy to obtain.

    Make 2x [Item] + Obtain 1x Grade [X] Glamour Prism = Grade [X] Glamour Prism

    It's already stupidly simple.
    Maybe he's referring to the glamor wear, not merely the prisms used to finalize the look. And those are genuinely a PITA to obtain.

    Many of them either require insanely rare drops from treasure chests (I'm 0/104 on Blue Fox Hide for my Smock), or 3-star level crafting and master books. 3-Star crafting, by the way, can only even be attempted by players who have crafted 60 HQ endgame items (with a difficulty rivalling the 3-stars themselves) and have both their ultimate tool and ultimate headwear. There are almost no glamor items for lower skill levels, and certainly none that don't at least require a rare item or two to make.

    And that's before I even mention the stupidly expensive craft needed just to recolour your artifact gear! Ugh... they dropped the ball on glamor wear. I'd love to square the person in the eye who thought that up and ask them to explain themselves.
    (0)

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