Totally hoping gunner class will be a 2hander gun sword class <3
Totally hoping gunner class will be a 2hander gun sword class <3
Something like the dragonslayer is a bit too much.
But we need something with 2 handed swords, and more importantly, we need this one:
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It'd probably be awhile until there's another melee dps with ninja coming up. Though I suppose a two handed sword class that splits off to both tank and dps jobs is possible.
So Cloud? I'd love to see slashing two handed /dps/ weaponry. How would the mechanics and feel be? High spike with delays to emphasize weight and power? (Average meeting other DPS classes as not to be unfair, but the feeling would be massive clobbering). Or more of the image and actually not far from how Cloud appears to fight (Advent Children), which is still high paced.
This is the great sword "Ragnarok" from Final Fantasy 11. As a FF11 vet, I totally support this thread. Being able to RAWR!!! Mobs with a giant sword is just plain awesome.
I thoroughly promote a greatsword class!
Dark Knight would make the most sense for me
in terms of a job to use.
I've actually discussed this with some of my FC mates - in FFXI dark knight was known for two things
1) Great Sword
2) HP used for Damage moves/Bonuses
Right now we have classes that use MP for damage (mages) or MP for damage bonuses (brd) - or TP for damage (mnk, drg, so on).
I would love to see them introduce dark knight as a great sword DPS that uses HP for damage bonuses/moves. This would mean you could make the job fairly easy to execute massive dps... but only as much as the healers can heal you. MP and TP could be used for triggers on the moves (which then consume HP based on damage). Basically they would be a class that can self suicide really easily... but deal massive spike damage. A dead dps is a useless dps though in most fights.
I feel like Dark Knight should be more Scythe based, but I guess that would be too close to Dragoons and lances/spears. I would love to see a Berserker/Rune Knight class that used 2h Swords. I really, really, really miss 2H Swords, kinda disappointed I can't be a 2H Paladin sometimes. Rune Knight would fit that bill great imo, I'd love to play a 2h sword tank or dps either one.
And I still want RDM dangit! We need some cool support/utility jobs!
Going by how FFV's Berserker went, it would more likely be added as the second job to Marauder, though its positioning as a damage dealer would most likely be attacking from the front rather than the sides or rear like Monk or Dragoon to maximize damage output, putting them at greater risk, but being true to the nature of what a berserker does.I would love to see a Berserker/Rune Knight class that used 2h Swords.
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