
So basically the Salve-Maker Job in Bravely Default. I could get with that.Chemist
30 Alchemist / 15 Conjurer.
Weapon:
MH: Vial OH: Backpack with a baby Kobold sticking out the top with a vile in each hand.
Chemist will be proficent in heal-over-time, HoT that also has an initial heal (Think of Circle of Scorn, but a heal that is not a PBAoE), and a few modest single target heals.
The Chemist will be unique because depending on the heal spell a special buff will be placed on that party member(s) such as, but not limited to HoT + dmg buff, HoT + Dmg reduction, HoT+Initial Heal+dodge/parry/block buff, AoE HoT + get more limit break bar refill per auto attack etc.
Hell, half the jobs in Bravely Default (Dark Knight, Vampire, Time Mage, Red Mage, Spell Fencer, Swordmaster, etc) would be great.
Last edited by Ringabell; 08-28-2014 at 02:50 AM.
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