The next Coil will be the last coil, yes
In 2.5 will be the last CT and expansion pack maybe after 2.5
Are sands THAT much important?
If you are not running coil, who cares about your ilvl? A bad player will remain a bad player, no matter the gear.
Coil is fun, hunts are not.
Ilvl is just a number, and even if you care about epeen you have to understand that it's a non-factor currently, since every baddie and his mother can get ilvl 110 stuff. So..who cares? Just do what's most fun for you.
There is no equal gear for PvP players,
there is no equal gear for CT players (the oil upgrade excluded, because that is not CT gear),
there is no equal gear for FATE players,
there is no equal gear for hunt players (the sand upgrade excluded, because that is not hunt gear),
there is no equal gear for dungeon players,
there is only gear for coil players!
And thats the frustrating thing everyone is getting upset about... Sand upgrading was never ment for non coil players, it was ment for an alternate methode to upgrade because in coil your job gear will probaply not drop for weeks, so you could upgrade with sand/oil if your job did not drop...well that was the original thing, but:
SE forgotten about all the leftovers, because with coil gear or its alternative you can do all other content and beeing OP because of attributes and ressistance... all the leftovers are just sheeps for those wolves in PvP... those wolves then force speedruns because they have the dps or armor to survive while the others die, they then blame everyone in CT because its too slow, they then doing hunts without waiting because upgrading a week isnt fast enough, they then skip fates because not interested in animus/novus untill knowing the final state...
It seems SE is not interested in their theme park thing any nore...
The problem they have ist that there is no alternative to coil, you will not get equal gear from other content. The source of the problem is in their unbalanced attributes, left 5 items, right 5 items and everyone adds +3 int or +3 str (results in +30 and that is a huge impact). The funny part is in coil you have strict DPS checks and you do not need more DPS after coil - its stupid...All players are equal, but some players are more equal than others
Last edited by Yukiko; 08-05-2014 at 07:02 PM.
This thread is so fun
so 1sand +tomestones (higher rate than anyother content)for 4-5H unlimited of "FATE difficulty" farming is not broken but one per week that prevent you to buy i100 gear this week is ARMAGEDON!
Actually, getting 375 soldiery without hunts would be harder than getting the sand via hunting and would take way longer because of the cap ...
Last edited by Alphras; 08-05-2014 at 08:34 PM.
My only thought of this idea is patch 2.4. It make sense due to the fact that the last coil of bahamut will be coming soon so most likely the nxt ilvl gear set will be around 130 if no one haven't noticed the pattern. So by that time they most likely won't do it sense the backup is the hunt so ppl are spamming that for the chance for a log to drop and can buy logs from seals. Then they'll release it in ST before 2.4(probably either 2.35 or 2.38) so you'll have multiple options to get them. So I don't see them make it able to buy until 2.4 or another idea is after 2.45, 2.48 or something.
I quoted CeeTwo because if you read all his post it is exactly what he said it is.This is the exact same thing. People are so gods-damned determined to take offense at something that they assume they're bad by association of not clearing Coil when nobody said that. This instant offense is a very telling reaction to something that shouldn't offend anyone who 'truly' chooses not to do Coil. By getting so defensive you are basically saying "I'm bad, come and get me elitists!
I'm not trying to give excused for not doing Coil because I'm bad either. I just want to give example of there multiples reason people ovoid Coil all together not because they are bad players. I used to do Coil all the time, but starting to do it less and less because it cause a lot of Drama. Because there is a lockout, I can't invite my friends in if we have a static. I can't really play with them or invite them into Coil without causing a break down in the static. What if you're in an FC and a LS, and a few people in there are not very good and hold you back? DO you tell them and try to replace them with other people? I saw a lot of FC, LS break a part like this, friends torn a part, even people you know for 6 Months and more. When I play the game, I just play it for fun, but I always try to improve myself by tackle the hardest content in the game of coursed, but when it cost too much Drama, I rather ovoid it and save me the frustration and losing a friends over it. Sure there are people who are lucky, they have great static that can clear the contents all the time and this is all they do, but that just a different story.
When coil become unlock, it really a refresh feeling because you can go with anyone you want to and you don't feel a lot of pressure and drama like before. I feel like FFXIV lockout is a bad design all together. It disallow you to make friends, break apart FC, LS, etc. It is why people ovoids it.
Last edited by Zaiken; 08-05-2014 at 08:37 PM.
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