and yes i understand that the tail incap seems to be ridiculous idea just putting it out there maybe if and when the tail is incapped and the ogre dies you get his tail as a weapon slot equip to run around and light the unlit torches with ? and since no one has actually tried it.. its not really that far fetched to try
Incap the skeletons? I'm pretty much gasping at straws since I'm not doing the dungeons anymore, but I did think the skeletons did the feign death thing more than regular skeletons (Which also respawns their skull).
If an item existed, it would have been shown in the .dat mineand yes i understand that the tail incap seems to be ridiculous idea just putting it out there maybe if and when the tail is incapped and the ogre dies you get his tail as a weapon slot equip to run around and light the unlit torches with ? and since no one has actually tried it.. its not really that far fetched to try
I'm gonna try a "kill everything" run later (garyoldmantheprofessional.gif) unless someone already did that.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
/facepalmyea ok only one problem with that the final templar piece is not verdant and you should be able to do it on the first run before ever getting a verdant weapon.
Stop Trolling if its that obvious why did your post not have a screen shot showing the 5th chest on the screen ?
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i was wondering if maybe there is a right order activating the small&big circles ^_^ for example maybe need to first deactivate a big one & then the smalls one in the room with humanoids before the ogre but well maybe Doctor mog already made some try on this ><
we just did the "clear everything" run (which was our first attempt and was pretty sloppy) and got to batraal @ 7 minutes left. Got him to P3 and then ran out of time. Can definitely shave off 10~15 minutes on the next run. I'll post our progress in the next hour!![]()
Yeah that time limit is a pain. Considering all that has been said so far about being rewarded for skill and effective usage of time, and all that, I wouldn't be surprised if "kill everything" is the condition. Also, considering all the other proposed theories are kinda outlandish.
AOE is the name of the game, baby! Tell them CONs to go BLM nuke mode! It's the only way to be sure.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
what we're throwing around atm is:Yeah that time limit is a pain. Considering all that has been said so far about being rewarded for skill and effective usage of time, and all that, I wouldn't be surprised if "kill everything" is the condition. Also, considering all the other proposed theories are kinda outlandish.
a) full mob clear
b) no add clearing on batraal
both are definitely do-able and not far fetched ideas when you take a look at other hardmode encounters in other MMOs. I would suggest people focus on those two so we can narrow down the possibilities at this stage of the testing.
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