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  1. #21
    Player
    AlphaJudge's Avatar
    Join Date
    May 2011
    Posts
    7
    Character
    Alpha Centauri
    World
    Balmung
    Main Class
    Armorer Lv 50
    Hey Molly, First, I have been using phalanx and onion cut more since patch to draw more hate. Cure 3 is the biggest hate draw and it's based on a 1:1 ratio. Have healers use sacrifice as much as possible as it only creates hate on it's initial heal and not the total accumulation of the regen. You should start the fight solo. Disorient>>attack>>>>taunt>>>attack>>>heavy slash>>>>cure self is about how you should start this fight. Provoke doesn't work the same anymore but taunt is still as effective as ever. Once you mages and arc come in at the ghost teleportation, have them call out who has hate and use accomplice. You should steadily be causing damage with onion cut, phalanx, heavy slash, etc.... Because it's on a 1:1 ratio also, which means if a Mage healed you for 100 hp, you need to hit the target for 101 to keep hate. So mages spread the cures around by taking turns using small cures and sacrifice 3 up at all times, this is individual hate and won't over take yours. Your arc will have to learn to control themselves, they cannot go all out, if someone besides the tank has hate they should stop attacking entirely. You should use provoke followed by an attack or cure to optimize it's effectiveness now, don't forget to use warmonger followed by taunt in a pinch. Ultimately, after 1.18, you need to cause damage and use hate abilities effectively to hold hate.
    (0)

  2. #22
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    The key to the new hate system is the less your healers have to heal means more hate to you, so skills that reduces damages or outright evades damage will be useful. Disorient, Foresight, Featherfoot, Emulate, Decoy, Diversion, yada yada and of course heals are massive hate now, so Heal spells and second wind. Also, those stabs gives some hate as well.
    (1)
    Last edited by Chardrizard; 07-28-2011 at 01:18 AM.

  3. #23
    Player
    Val_Rhys's Avatar
    Join Date
    Mar 2011
    Posts
    59
    Character
    Val Rhys
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Hmm, maybe locking down the hate at the start is the issue then. Or, at this point, it could be particular players over-DPSing or over-healing. It should go without saying, but maybe you should say it (lol), that if DPS get close to pulling hate, they should back off. Mages should only be using tier II cure/sac and should be aware of their hate as well.

    In my mind, this is why enmity still needs tweaking (though it's not the disaster some people have said). Every suggestion in this thread is about acquiring an ability from a class other than gladiator. It's frustrating, I admit.
    (0)

  4. #24
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Val_Rhys View Post
    Every suggestion in this thread is about acquiring an ability from a class other than gladiator. It's frustrating, I admit.
    It is pretty annoying...
    I had to spend a week raising and gathering MRD guildmarks to get Intimidation just to use that one trait on my Gladiator.
    That trait should have been in the Gladiator's guild to be honest.
    (0)

  5. #25
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Molly_Millions View Post
    That's pretty much what i'm doing, but after the ghosts drop the 2nd time, it's pretty much inevitable that someone pulls hate from me.
    Tell them to watch their hate meter. If it turns yellow or red, then they're doing it wrong. Use chameleon, stop everything, and wait. Or you accomplice them.
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #26
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    As far as accomplice usage this is where good communication comes in. when we run the darkhold we will indicated to the tank if our hate pip is yellow or higher. We do this for two reasons

    one to let it be known that we will be slowing down a bit in our damage/cures
    two so the tank knows who is available for the most effective use of the skill.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  7. #27
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    Very interesting ideas, and I'm not even a tank!

    The accomplice train sounds kinda fun.


    edit: lol sorry. But honestly, it seems like the problem is in the first stages of the fight. So, I think the problem may lay with someone other then yourself. Whoever is pulling the hate in the first stage of the fight is getting the warnings when their hate bar turns from green to yellow and then to red. They should have stopped what they were doing by then and not let it get to flashing red. I could see if it was in an emergency and they just flat out have to spam high tier cures, but that is not the case at the start of the fight. I have gotten into the habit of glancing at that hate bar pretty much after every action I do. It lets you know if you can keep going or if you should slow down, on top of giving a you a general idea how much hate each of your actions acquire.
    (0)
    Last edited by Scape; 07-28-2011 at 03:37 AM.

  8. #28
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Val_Rhys View Post
    Every suggestion in this thread is about acquiring an ability from a class other than gladiator. It's frustrating, I admit.
    that's not an issue for me, all of my battle classes except for pug and arc are 45+
    (0)

  9. #29
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Molly_Millions View Post
    that's not an issue for me, all of my battle classes except for pug and arc are 45+
    Then the problem is all or some of:

    You don't have the right skills equipped.

    You do have the right skills equipped but you're not using them in the most effective manner.

    Your party members don't have the right skills equipped, or are not using them correctly.

    You don't use enough hate-generating abilities to keep hate.

    You don't do enough damage to keep hate.

    You take too much damage so the mages have to cure you more and generate hate for themselves.

    The mages are curing you too much and generating too much hate instead of taking it easy.

    Your other party members aren't watching the hate meter.
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  10. #30
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Molly_Millions View Post
    Ooh, good call! I think might just do the trick.
    Send me gil for good ideas

    Thanks
    (1)

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