Engaged Autoattack [ON] / Disengaged Autoattack [OFF] || TARGED UNLOCKED [OFF] / TARGED LOCKED (Attive)[ON]
This is not the problem...It would be better using boost abilities like Invigorate, RS, Ferocity, Quelling, Diversion ect remaining on pasive mode w/o autoattack the mob. Then there should be made certain changes to the skills. ES -> Invigorate gives TP also standing in passive mode.
I used to run and use abilities that slow me, turnin on attive mode.. and I think that interrupts the fluidity of the gameplay. I know is an IT++ work, but it would be ideal to use the boost-skills and/or magics while running. I understand how time-consuming to bring these changes to the animations and that the SE already got a plane.
However it's not a criticism or a dream, it's just what I think would be better for the game o/