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  1. #1
    Player
    Victros's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Wino Greysea
    World
    Exodus
    Main Class
    Thaumaturge Lv 33

    Summoner Gameplay

    I'm a new player. I've been planning to play Black Mage in PvE, but now I'm not so sure. It seems there's a lot to do in endgame PvE from what my FC has told me, with the mana swapping and the Manawall use and the teleporting, etc.

    So, is Summoner maybe a better choice for me for endgame PvE, if I'm looking for a relatively simple experience? Less to keep track of? Less emergency buttons to mash?

    Thanks!
    (0)

  2. #2
    Player Yoninxi's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Durst
    Posts
    329
    Character
    Kaiser Yonin
    World
    Siren
    Main Class
    Arcanist Lv 60
    I can't even
    (0)

  3. #3
    Player
    Victros's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Wino Greysea
    World
    Exodus
    Main Class
    Thaumaturge Lv 33
    Quote Originally Posted by Yoninxi View Post
    I can't even
    ?? Sorry, what are you saying?
    (0)

  4. #4
    Player Yoninxi's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Durst
    Posts
    329
    Character
    Kaiser Yonin
    World
    Siren
    Main Class
    Arcanist Lv 60
    Blm and Smn are about equal in "complexity" which isn't saying much. It's easier to get better dps on smn though.
    (0)

  5. #5
    Player
    Victros's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Wino Greysea
    World
    Exodus
    Main Class
    Thaumaturge Lv 33
    OK. Coming from WoW where my mage had about a 6-button rotation and a few cooldowns, it seems like a lot to manage.
    (0)

  6. #6
    Player
    Sagittarian's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    868
    Character
    Nesshin'na Kasai
    World
    Malboro
    Main Class
    Summoner Lv 90
    I would say summoner has more to keep track of than black mage assuming you aren't letting the pet run on auto. Summoner has more cool downs to keep track of as well as being back up rez.
    (0)


  7. #7
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Yoninxi View Post
    I can't even
    Finish a sentence? :P

    But for the topic at hand SMN is a bit more complex than BLM. Short version:

    BLM:
    Fire III to get 3 stacks of astral fire
    Spam Fire I until out of MP
    Blizzard III to get 3 stacks of umbral ice
    Put on Thunder
    Toss in Thunder III's when they proc
    Toss in Fire III's when they proc
    Buffs in the mix as well

    SMN:
    Buff up first so all your DoT's are peak DPS
    Maintain Bio
    Maintain Bio II
    Maintain Miasma
    Maintain Miasma II
    Manage Aether stacks for DoT utility/burst DPS
    Shadowflare
    Ruin spam when everything's peachy
    Pets:
    Garuda - maintain Contagian and her DoT
    Ifrit - Prevent from stunning

    There's a bit more to each of course. BLM mechanic is pretty simple to get down when you play it enough. Due to casting times it's a bit harder to push out the DPS in movement-intense battles but it's still good DPS. SMN is easier to maintain high DPS due to instant casts (Ruin II when running instead of Ruin) and DoT's are a steady reliable source. The trade off is that SMN has a lot more to keep track of with all of their DoT's and their pets.

    As they share most gear I honestly say level both up. BLM is awesome AoE and is great for speed runs. SMN is awesome single target and has the mobility factor for bosses. Leveling both up is also the best way to figure out which suits you better.
    (1)
    Last edited by MartaDemireux; 08-10-2014 at 04:21 PM.

  8. #8
    Player
    Victros's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Wino Greysea
    World
    Exodus
    Main Class
    Thaumaturge Lv 33
    OK, thanks for breaking it down. I was told that with Summoner, they get an ability that refreshes all their DOT's. Is that true?

    Is it my imagination, or is there more to keep track of in this game's PvE than in most MMO's??
    (0)

  9. #9
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    It's been forever since I played SMN but I'm pretty sure they were referring to Contagion which just adds some time to all the DoT's you placed on the target.

    And I'm not so sure. RIFT mage's had some souls that were crazy. Pyromancer had like 6 proc abilities that worked in a similar fashion to Firestarter on BLM. Warlock (I think that was the soul) had about 7 DoT's to maintain on top of a regular nuke or two (although they did have an ability or 3 to refresh the durations of their DoT's). Never really played mages in other games except FFXI but that game had much less to keep track of (unless you were a RDM).
    (0)
    Last edited by MartaDemireux; 08-10-2014 at 04:37 PM.

  10. #10
    Player
    Victros's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Wino Greysea
    World
    Exodus
    Main Class
    Thaumaturge Lv 33
    Yeah, I guess Contagion adds 15 seconds to the DOTs' durations. Can you keep them up indefinitely that way?
    (0)

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