As someone who plays a healer semi-regularly, I'm a 100% against this idea. We don't need to give DPS justification for eating AoEs. They eat enough of them as it is and it's infuriating.I prefer if they changed the AoE markers to represent how dangerous it is, like:
very feint yellow : estimated <20% HP damage
(current) orange: estimated 20-50% HP damage and/ or mild DoT
(slightly darker than previous) red: estimated 50-99% HP damage and/ or disabling debuff or severe DoT
dark purple: estimated >100% HP damage and/ or lethal debuff
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