Quote Originally Posted by Poringing View Post
I prefer if they changed the AoE markers to represent how dangerous it is, like:

very feint yellow : estimated <20% HP damage
(current) orange: estimated 20-50% HP damage and/ or mild DoT
(slightly darker than previous) red: estimated 50-99% HP damage and/ or disabling debuff or severe DoT
dark purple: estimated >100% HP damage and/ or lethal debuff
As someone who plays a healer semi-regularly, I'm a 100% against this idea. We don't need to give DPS justification for eating AoEs. They eat enough of them as it is and it's infuriating.