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  1. #1
    Player
    Souyo's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Souyo Xander
    World
    Diabolos
    Main Class
    Reaper Lv 90

    Low Level Dungeons: Speedrunning is not cool with lowbies in the party.

    I like the idea of a speed run or two to get through things faster, but doing this at the cost of the low level player's EXP seems a bit dickish. It seems to becoming more and more of an issue. While there are other options for them to level such as FATEs and Levequests. Just bolting through two rooms full of mobs at the equivalent of about 2-3k EXP in Cutter's Cry for example, forcing them to miss out on that opportunity to gain a pretty big amount of progression in their level is not cool.

    This came about while I was healing a low level roulette and the tank was being a stuck up bastard about everything.
    (11)

  2. #2
    Player
    Kageru77's Avatar
    Join Date
    Jun 2014
    Posts
    28
    Character
    Kageru Kenshin
    World
    Behemoth
    Main Class
    Conjurer Lv 60
    I never do this, when i que as a tank. Ive leveled all my jobs to at least 30, and i know how bad it sucks to wait in a que for 20+minutes as a dps only to have the tank pass up thousands of xp. I inspect people when I enter and announce straight out that im not passing anything up, if i see a person is either new, or clad in 50gear. That upstairs room in haukke manor always has an accessory that someone can use...
    (5)

  3. #3
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    I agree. When I do tank, the only time I skip a bunch of stuff (legitimate stuff, not crappy crafting materials like in Stone Vigil) is when the party is full of synced level 50's that are obviously just in there for roulette/Animus.
    (0)

  4. #4
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    I am going to play devils advocate on this because while I agree to some extent it actually becomes less trivial. Cutter's Cry was used as they example and I know which two rooms you are referring to as they have 1 group and two cactuars in the first room and two groups and a cactaur in the 2nd room. This of course depends if you go right or left. I have seen one group in my history of ffxiv that actually cleared the entire room. So 2-3k exp which would be first room 12500 (I split the difference) and 2nd room 17500. With experience at 286,200 as an entry level character in Cutter's it would equate to about 10% of their level for those two rooms. Plus in all reality the experience is closer to 1200 per creature. So the experience gained is far less that actually perceived by the original topic. Dungeon experience is far better at lower levels and falls off after Brayflox until you get to

    Leveling a Tank I found others way to level, as a healer I did the same, as a dps. It is way faster to queue up for a dungeon go grind fates (you will gain almost a level while you wait) and then run through. Also fate grinding has a higher experience yield than dungeon grinding. All I have left is archer so I can speak to this from experience. This is actually less trivial than this thread makes it out to be.
    (1)
    Last edited by Wintersandman; 08-05-2014 at 04:15 AM.

  5. #5
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    That's not the point. The point is that dungeons from 1-49 are for leveling and gearing, unless you get a fresh party member that actually needs it for quest progression, so choosing to pass up mobs, especially without asking the party their preference beforehand, is disappointing particularly for ranged dps that have long queue times.
    (8)

  6. #6
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seryl199 View Post
    That's not the point. The point is that dungeons from 1-49 are for leveling and gearing, unless you get a fresh party member that actually needs it for quest progression, so choosing to pass up mobs, especially without asking the party their preference beforehand, is disappointing particularly for ranged dps that have long queue times.
    Then speak up, ask for Full Clear. I frequently ask the question, "Quick or Full clear"? I get 2 responses for Quick normally, from the other max chars that are only there for the tombs. When I get crickets for the answer, Quick is what gets done.
    (2)

  7. #7
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by ChameleonMS View Post
    Then speak up, ask for Full Clear. I frequently ask the question, "Quick or Full clear"? I get 2 responses for Quick normally, from the other max chars that are only there for the tombs. When I get crickets for the answer, Quick is what gets done.
    Aye, I do not typically have this problem as I am vocal if I need something. The situation described by the op was that the tank decided the speed of the run and was a jerk.
    (3)

  8. #8
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Seryl199 View Post
    That's not the point. The point is that dungeons from 1-49 are for leveling and gearing, unless you get a fresh party member that actually needs it for quest progression, so choosing to pass up mobs, especially without asking the party their preference beforehand, is disappointing particularly for ranged dps that have long queue times.
    What was your point exactly? That you're missing out on EXP? When as someone later in this thread illustrated better than I that the exp/hr is better skipping than killing? As a leveling dps. I would rather have someone speed running me through a dungeon even with skipping some trash because I gain more exp in a faster period of time. Sure you can kill group to group but chain bonuses... 2 or maybe 3. Speedrunning I have seen chains maxed and keep going. I will yield more exp that way than even killing each group due to the bonuses.

    Also tanks shouldn't have to ask, someone needs to speak up. I am tired of hearing about dps queue times, especially from someone who as only leveled 1 dps. I am in the process of leveling my last and they are not as bad as everyone makes them out to be.
    (0)

  9. #9
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Wintersandman View Post
    What was your point exactly? That you're missing out on EXP? When as someone later in this thread illustrated better than I that the exp/hr is better skipping than killing? As a leveling dps. I would rather have someone speed running me through a dungeon even with skipping some trash because I gain more exp in a faster period of time. Sure you can kill group to group but chain bonuses... 2 or maybe 3. Speedrunning I have seen chains maxed and keep going. I will yield more exp that way than even killing each group due to the bonuses.

    Also tanks shouldn't have to ask, someone needs to speak up. I am tired of hearing about dps queue times, especially from someone who as only leveled 1 dps. I am in the process of leveling my last and they are not as bad as everyone makes them out to be.
    My point is that if I want to work on my dps, I usually queue for one dungeon, then pal around on my scholar, working on open world content, like relic stuff until the queue pops. I complete that dungeon, and then move on to other things like gil farming, helping FC mates or running higher level dungeons. It's silly to assume that everyone has the same play style as you, or even that everyone wants to rush to 50 in the first place.
    (3)

  10. #10
    Player
    Triston's Avatar
    Join Date
    Jul 2014
    Posts
    79
    Character
    Triston Shastrid
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Wintersandman View Post
    *snip*
    That's like, not even true though, no matter how much people say it. There's no clear bonus at all unless you have your daily roulette active, and if you DO have low level roulette on a non-50 class, the XP per mob is jacked up to colossal amounts. There is absolutely no reason to not full-clear if you're grinding levels, ESPECIALLY with roulette. You only get your clear bonus once per day, and you only get massively XP-infused mobs once per day; why not kill all of them?
    (3)

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