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  1. #151
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gucci_Charms View Post
    My server's not dead.

    There are a lot of SCOB or Ramuh EX parties in PF, but no one really wants to join them since they're all too busy doing hunts lol.
    Or are locked out of it.

    I like doing hunts but I also like doing coil. But can't do any T6 or T7 this week until next reset, no matter how much I want.
    (0)

  2. #152
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Taruranto View Post
    Sounds like your server is dead, bro.

    A lot of SCOB PF here on ragna. Not too many for Ramuh, but we do get PF for it (just farmed it again today), but it has to be expected for dated content.
    How is Ramuh dated when it just came out?

    Quote Originally Posted by Taruranto View Post
    Or are locked out of it.

    I like doing hunts but I also like doing coil. But can't do any T6 or T7 this week until next reset, no matter how much I want.
    How many times a week do you prefer to raid? Instead of demanding SE to remove lockouts, which isn't going to happen, why not go the other way and ask for more raid content? I personally would like to see 4 different types in 3.0, two full party (one hardcore and one casual) and two alliance (one hardcore and one casual).
    (1)
    Last edited by Dyvid; 08-03-2014 at 05:21 AM.

  3. #153
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dyvid View Post
    How many times a week do you prefer to raid? Instead of demanding SE to remove lockouts, which isn't going to happen, why not go the other way and ask for more raid content?
    I think the real problem that most people have is that you can FARM hunts far more efficiently and get all the oils and sands you want in such short time, and NO LOCKOUT whatsoever. Sure - soldiery is putting everyone at cap, but this is far more easier way to farm than doing raid with its weekly lockout. What SE should have done is adding more oils and sands into ALL level 50 farm dungeons, and remove that particular lock out from raid. You can loot gears once a week but the restriction does not apply to oils and sands drops, this way everyone can farm them via normal level 50 "farm dungeons" with lower drop rates, and raid dungeons with higher drop rates. Or just continue farming Hunts - which as it is now, gives you the best options.
    (0)

  4. #154
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dyvid View Post
    How is Ramuh dated when it just came out?
    Same problem as CT, it drops level 100 non-upgradable gears and most ppl are already full iLevel 100. It just lack of the appeal for most player. There was a thread about it just recently explaining why people didn't feel like doing it.
    How many times a week do you prefer to raid? Instead of demanding SE to remove lockouts, which isn't going to happen, why not go the other way and ask for more raid content? I personally would like to see 4 different types in 3.0, two full party (one hardcore and one casual) and two alliance (one hardcore and one casual).
    Sure, that works too, but it's not going to happen either. Removing lockouts it's far simple and more effective solution.
    (0)
    Last edited by Taruranto; 08-03-2014 at 05:30 AM.

  5. #155
    Player
    Jasiwel's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Aren Jasiwel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    In terms of lockouts, they could easily increase the number to 3 for a week, since it's clear they want it limited.
    (0)

  6. #156
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Dyvid View Post

    How many times a week do you prefer to raid? Instead of demanding SE to remove lockouts, which isn't going to happen,
    Why not? The reasoning behind lockout was to prevent the playerbase from gearing up with i110 quickly. Now that the hunts are out that is a moot point. The reward from hunts do not have a lockout.
    (0)

  7. #157
    Player
    nickim's Avatar
    Join Date
    Nov 2013
    Posts
    2
    Character
    Nickim Cin
    World
    Aegis
    Main Class
    Lancer Lv 50
    totally agree with OP. PF/CF/CT/SCoB all takes much longer to fill in. if you are leveling new job, probably will have to solo those FATE. Used to be at least some people hitting FATE because of Atma/Alexandrite, but not anymore.

    There are tons of ppl online but there isn't much else going besides 4~5 PF about mob hunt. sometimes you'll see 1 zone full of ppl camping for an A or S when windows is open. it make me felt like i am back to ff11 days. i am about to quit the game
    (1)

  8. #158
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Non-XI ppl screaming they are quitting because hunts are too much like XI. XI people screaming they are quitting because the hunts are not enough like XI.

    Boy SE done miscalculated this one. lol

    hunts are a boss fate without a marker and decent rewards. Nothing more nothing less.
    (2)

  9. #159
    Player
    Copestetic's Avatar
    Join Date
    Jul 2014
    Posts
    58
    Character
    Jenova Life
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Deviant1 View Post
    Doesn't matter why they don't want to do the old content, they just don't want it. They are choosing to do the hunts because they prefer the hunts over the other crap.

    Rewards includes: Fun, gear, gil and is based on efficiency (x per hour).
    Hunts give the best Myth, soldiery, seals for alexandrite & upgrades for 100 to 110 and is far more entertaining then wiping due to some idiot in a dungeon.

    Not even to mention I can get into a hunt pt within 10 minutes of logging in, why on earth would I want to wait in DF for 30 minutes for something that offers less?

    Crying to SE saying the content more players prefer is ruining the game because they don't want to play with you is childish.


    Everyone with a similar mindset should cancel their account here, and zerg with everyone who plays GW2. Seriously, that game is nothing but a zergfest: PvP? Zerg. Open-world Bosses? Zerg. Best way to make money? Zerg. Best of all, it won't cost you 15 bucks a month. I just came from that game and this is the prime reason I left it after about a year of playing it ( 7 on GW1 ). It's very, very depressing knowing that in about three hours, I'll be level 50, doing the exact same thing I did there if I want keep up with everyone else ( or in my case, catch up ).

    Edit: I'd also like to point out that running dungeons is pretty pointless as well in GW2, making open-world boss farm chaining the best possible route to getting whatever it is you need. The same can be said of Dynamic Events for when you want to 'spice' things up ( Dynamic Events are the same as Fates here ).

    Rewards from Dynamic Events ( Fates ) and zerging open-world bosses ( Hunts ) in GW2 ruined PvE there; both dungeons, and 'difficult' content by default whether instanced or not. Be my guest, stroll over there and look at the forums. You'll find thread after thread after thread exactly like this one here, there on the GW2 forums with the only difference being GW2's is months, to years older. Think of it as a prelude to what PvE will be like here in this game, if the rewards aren't adjusted.
    (0)
    Last edited by Copestetic; 08-03-2014 at 09:17 AM.

  10. #160
    Player
    Volcano's Avatar
    Join Date
    Sep 2013
    Posts
    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Taruranto View Post
    Same problem as CT, it drops level 100 non-upgradable gears and most ppl are already full iLevel 100. It just lack of the appeal for most player. There was a thread about it just recently explaining why people didn't feel like doing it.


    Sure, that works too, but it's not going to happen either. Removing lockouts it's far simple and more effective solution.
    And they have not figured this out yet, ST has lock out and all items are ilvl 100 LOWER then the spamable ilvl 110 gear you get from hunts, i mean for someone who does not sleep they can easily get all slots in a 110 in a week of none stop hunting, for but for full ilvl 100 ST that will take you about 4-5 weeks, assuming you win the items. it just.... doesn't add up.
    (1)

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